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GeForce 920M vs GeForce GTX 1080


Intro

The GeForce 920M comes with a GPU core speed of 954 MHz, and the 2048 MB of DDR3 memory is set to run at 900 MHz through a 64-bit bus. It also is made up of 384 Stream Processors, 32 TAUs, and 8 ROPs.

Compare those specs to the GeForce GTX 1080, which uses a 16 nm design. nVidia has clocked the core frequency at 1607 MHz. The GDDR5X memory works at a speed of 1251 MHz on this card. It features 2560 SPUs as well as 160 TAUs and 64 Rasterization Operator Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 1080 22050 points
GeForce 920M 1180 points
Difference: 20870 (1769%)

Power Usage and Theoretical Benchmarks

Memory Bandwidth

In theory, the GeForce GTX 1080 should be 2176% faster than the GeForce 920M overall, because of its higher bandwidth. (explain)

GeForce GTX 1080 327680 MB/sec
GeForce 920M 14400 MB/sec
Difference: 313280 (2176%)

Texel Rate

The GeForce GTX 1080 will be quite a bit (approximately 742%) faster with regards to anisotropic filtering than the GeForce 920M. (explain)

GeForce GTX 1080 257120 Mtexels/sec
GeForce 920M 30528 Mtexels/sec
Difference: 226592 (742%)

Pixel Rate

The GeForce GTX 1080 is a lot (about 1248%) better at FSAA than the GeForce 920M, and also able to handle higher screen resolutions without slowing down too much. (explain)

GeForce GTX 1080 102848 Mpixels/sec
GeForce 920M 7632 Mpixels/sec
Difference: 95216 (1248%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce 920M

Amazon.com

GeForce GTX 1080

Amazon.com

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce 920M GeForce GTX 1080
Manufacturer nVidia nVidia
Year March 12 2015 May 2016
Code Name GK208 GP104-400
Memory 2048 MB 8192 MB
Core Speed 954 MHz 1607 MHz
Memory Speed 1800 MHz 10008 MHz
Power (Max TDP) (Unknown) watts 180 watts
Bandwidth 14400 MB/sec 327680 MB/sec
Texel Rate 30528 Mtexels/sec 257120 Mtexels/sec
Pixel Rate 7632 Mpixels/sec 102848 Mpixels/sec
Unified Shaders 384 2560
Texture Mapping Units 32 160
Render Output Units 8 64
Bus Type DDR3 GDDR5X
Bus Width 64-bit 256-bit
Fab Process 28 nm 16 nm
Transistors (Unknown) million 7200 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12 DirectX 12.0
OpenGL Version OpenGL 4.5 OpenGL 4.5

Memory Bandwidth: Bandwidth is the largest amount of data (in units of MB per second) that can be transferred past the external memory interface in one second. It's calculated by multiplying the bus width by the speed of its memory. If the card has DDR RAM, it must be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The higher the card's memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are applied in one second. This figure is worked out by multiplying the total number of texture units of the card by the core speed of the chip. The higher this number, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied per second.

Pixel Rate: Pixel rate is the most pixels the video card could possibly record to its local memory in a second - measured in millions of pixels per second. The number is calculated by multiplying the amount of colour ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate also depends on lots of other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the ability to reach the max fill rate.

Display Prices

Hide Prices

GeForce 920M

Amazon.com

GeForce GTX 1080

Amazon.com

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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