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GeForce 840M vs GeForce GTX 1080

Intro

The GeForce 840M comes with clock speeds of 1029 MHz on the GPU, and 1000 MHz on the 2048 MB of DDR3 memory. It features 384 SPUs as well as 24 TAUs and 8 Rasterization Operator Units.

Compare those specifications to the GeForce GTX 1080, which has GPU clock speed of 1607 MHz, and 8192 MB of GDDR5X RAM running at 1251 MHz through a 256-bit bus. It also features 2560 Stream Processors, 160 Texture Address Units, and 64 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 1080 21942 points
GeForce 840M 1600 points
Difference: 20342 (1271%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce 840M 30 Watts
GeForce GTX 1080 180 Watts
Difference: 150 Watts (500%)

Memory Bandwidth

The GeForce GTX 1080 should in theory be quite a bit faster than the GeForce 840M overall. (explain)

GeForce GTX 1080 327680 MB/sec
GeForce 840M 16000 MB/sec
Difference: 311680 (1948%)

Texel Rate

The GeForce GTX 1080 will be quite a bit (more or less 941%) better at AF than the GeForce 840M. (explain)

GeForce GTX 1080 257120 Mtexels/sec
GeForce 840M 24696 Mtexels/sec
Difference: 232424 (941%)

Pixel Rate

The GeForce GTX 1080 will be a lot (approximately 1149%) more effective at anti-aliasing than the GeForce 840M, and also should be capable of handling higher resolutions while still performing well. (explain)

GeForce GTX 1080 102848 Mpixels/sec
GeForce 840M 8232 Mpixels/sec
Difference: 94616 (1149%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce 840M

Amazon.com

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GeForce GTX 1080

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce 840M GeForce GTX 1080
Manufacturer nVidia nVidia
Year March 12 2014 May 2016
Code Name GM108 GP104-400
Memory 2048 MB 8192 MB
Core Speed 1029 MHz 1607 MHz
Memory Speed 2000 MHz 10008 MHz
Power (Max TDP) 30 watts 180 watts
Bandwidth 16000 MB/sec 327680 MB/sec
Texel Rate 24696 Mtexels/sec 257120 Mtexels/sec
Pixel Rate 8232 Mpixels/sec 102848 Mpixels/sec
Unified Shaders 384 2560
Texture Mapping Units 24 160
Render Output Units 8 64
Bus Type DDR3 GDDR5X
Bus Width 64-bit 256-bit
Fab Process 28 nm 16 nm
Transistors (Unknown) million 7200 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12 DirectX 12.0
OpenGL Version OpenGL 4.5 OpenGL 4.5

Memory Bandwidth: Bandwidth is the maximum amount of information (measured in megabytes per second) that can be transported across the external memory interface in one second. It's worked out by multiplying the card's bus width by the speed of its memory. If it uses DDR type RAM, it must be multiplied by 2 again. If DDR5, multiply by 4 instead. The better the bandwidth is, the better the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are processed in one second. This number is worked out by multiplying the total texture units of the card by the core speed of the chip. The higher this number, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second.

Pixel Rate: Pixel rate is the maximum amount of pixels the video card can possibly write to the local memory per second - measured in millions of pixels per second. The figure is calculated by multiplying the amount of colour ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate also depends on many other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to reach the max fill rate.

Display Prices

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GeForce 840M

Amazon.com

Check prices at:

GeForce GTX 1080

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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