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GeForce GTX 1080 vs Radeon R9 285

Intro

The GeForce GTX 1080 has a clock frequency of 1607 MHz and a GDDR5X memory speed of 1251 MHz. It also features a 256-bit memory bus, and uses a 16 nm design. It is made up of 2560 SPUs, 160 TAUs, and 64 ROPs.

Compare those specs to the Radeon R9 285, which features a core clock speed of 918 MHz and a GDDR5 memory frequency of 1375 MHz. It also makes use of a 256-bit memory bus, and makes use of a 28 nm design. It is comprised of 1792 SPUs, 112 Texture Address Units, and 32 Raster Operation Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 1080 21942 points
Radeon R9 285 8500 points
Difference: 13442 (158%)

Ethereum Mining Hash Rate

GeForce GTX 1080 20 Mh/s
Radeon R9 285 18 Mh/s
Difference: 2 (11%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 1080 180 Watts
Radeon R9 285 190 Watts
Difference: 10 Watts (6%)

Memory Bandwidth

The GeForce GTX 1080 should in theory perform much faster than the Radeon R9 285 overall. (explain)

GeForce GTX 1080 327680 MB/sec
Radeon R9 285 176000 MB/sec
Difference: 151680 (86%)

Texel Rate

The GeForce GTX 1080 is much (approximately 150%) better at anisotropic filtering than the Radeon R9 285. (explain)

GeForce GTX 1080 257120 Mtexels/sec
Radeon R9 285 102816 Mtexels/sec
Difference: 154304 (150%)

Pixel Rate

The GeForce GTX 1080 will be much (about 250%) more effective at full screen anti-aliasing than the Radeon R9 285, and will be able to handle higher screen resolutions while still performing well. (explain)

GeForce GTX 1080 102848 Mpixels/sec
Radeon R9 285 29376 Mpixels/sec
Difference: 73472 (250%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 1080

Amazon.com

Check prices at:

Radeon R9 285

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 1080 Radeon R9 285
Manufacturer nVidia AMD
Year May 2016 September 2014
Code Name GP104-400 Tonga PRO
Memory 8192 MB 2048 MB
Core Speed 1607 MHz 918 MHz
Memory Speed 10008 MHz 5500 MHz
Power (Max TDP) 180 watts 190 watts
Bandwidth 327680 MB/sec 176000 MB/sec
Texel Rate 257120 Mtexels/sec 102816 Mtexels/sec
Pixel Rate 102848 Mpixels/sec 29376 Mpixels/sec
Unified Shaders 2560 1792
Texture Mapping Units 160 112
Render Output Units 64 32
Bus Type GDDR5X GDDR5
Bus Width 256-bit 256-bit
Fab Process 16 nm 28 nm
Transistors 7200 million 5000 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 12.0
OpenGL Version OpenGL 4.5 OpenGL 4.4

Memory Bandwidth: Memory bandwidth is the largest amount of information (counted in MB per second) that can be transported across the external memory interface within a second. It is worked out by multiplying the card's interface width by its memory speed. If it uses DDR memory, it must be multiplied by 2 again. If DDR5, multiply by 4 instead. The higher the bandwidth is, the better the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be applied in one second. This figure is worked out by multiplying the total texture units by the core clock speed of the chip. The higher this number, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second.

Pixel Rate: Pixel rate is the maximum amount of pixels the video card could possibly record to the local memory per second - measured in millions of pixels per second. The figure is calculated by multiplying the amount of Raster Operations Pipelines by the the card's clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate is also dependant on many other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the ability to reach the maximum fill rate.

Display Prices

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GeForce GTX 1080

Amazon.com

Check prices at:

Radeon R9 285

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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