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GeForce GTX 980 Ti vs Radeon Pro Duo

Intro

The GeForce GTX 980 Ti features core clock speeds of 1000 MHz on the GPU, and 1750 MHz on the 6144 MB of GDDR5 RAM. It features 2816 SPUs along with 176 Texture Address Units and 96 Rasterization Operator Units.

Compare those specs to the Radeon Pro Duo, which comes with clock speeds of 1000 MHz on the GPU, and 500 MHz on the 4096 MB of HBM RAM. It features 4096 SPUs as well as 256 TAUs and 64 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon Pro Duo 27167 points
GeForce GTX 980 Ti 17120 points
Difference: 10047 (59%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 980 Ti 250 Watts
Radeon Pro Duo 350 Watts
Difference: 100 Watts (40%)

Memory Bandwidth

Performance-wise, the Radeon Pro Duo should theoretically be much better than the GeForce GTX 980 Ti overall. (explain)

Radeon Pro Duo 1024000 MB/sec
GeForce GTX 980 Ti 336000 MB/sec
Difference: 688000 (205%)

Texel Rate

The Radeon Pro Duo will be a lot (more or less 191%) more effective at texture filtering than the GeForce GTX 980 Ti. (explain)

Radeon Pro Duo 512000 Mtexels/sec
GeForce GTX 980 Ti 176000 Mtexels/sec
Difference: 336000 (191%)

Pixel Rate

The Radeon Pro Duo is a lot (more or less 33%) faster with regards to FSAA than the GeForce GTX 980 Ti, and also will be capable of handling higher resolutions more effectively. (explain)

Radeon Pro Duo 128000 Mpixels/sec
GeForce GTX 980 Ti 96000 Mpixels/sec
Difference: 32000 (33%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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GeForce GTX 980 Ti

Amazon.com

Check prices at:

Radeon Pro Duo

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 980 Ti Radeon Pro Duo
Manufacturer nVidia AMD
Year June 2015 April 2016
Code Name GM200 Fiji XT
Memory 6144 MB 4096 MB (x2)
Core Speed 1000 MHz 1000 MHz (x2)
Memory Speed 7000 MHz 500 MHz (x2)
Power (Max TDP) 250 watts 350 watts
Bandwidth 336000 MB/sec 1024000 MB/sec
Texel Rate 176000 Mtexels/sec 512000 Mtexels/sec
Pixel Rate 96000 Mpixels/sec 128000 Mpixels/sec
Unified Shaders 2816 4096 (x2)
Texture Mapping Units 176 256 (x2)
Render Output Units 96 64 (x2)
Bus Type GDDR5 HBM
Bus Width 384-bit 4096-bit (x2)
Fab Process 28 nm 28 nm
Transistors 8000 million 8900 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 12.0
OpenGL Version OpenGL 4.5 OpenGL 4.5

Memory Bandwidth: Bandwidth is the maximum amount of information (counted in MB per second) that can be transferred past the external memory interface in one second. It's calculated by multiplying the interface width by the speed of its memory. If it uses DDR type memory, it should be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The better the memory bandwidth, the better the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are applied in one second. This is calculated by multiplying the total texture units by the core clock speed of the chip. The higher the texel rate, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics card could possibly record to its local memory in one second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the number of Raster Operations Pipelines by the the card's clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate is also dependant on many other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to get to the max fill rate.

Display Prices

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GeForce GTX 980 Ti

Amazon.com

Check prices at:

Radeon Pro Duo

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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