Compare any two graphics cards:
VS

GeForce GTX 560 vs Radeon R9 285

Intro

The GeForce GTX 560 has clock speeds of 810 MHz on the GPU, and 1001 MHz on the 1024 MB of GDDR5 RAM. It features 336 SPUs as well as 56 TAUs and 32 ROPs.

Compare that to the Radeon R9 285, which comes with a core clock speed of 918 MHz and a GDDR5 memory frequency of 1375 MHz. It also uses a 256-bit bus, and makes use of a 28 nm design. It is comprised of 1792 SPUs, 112 TAUs, and 32 Raster Operation Units.

Display Graphs

Hide Graphs

Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon R9 285 8500 points
GeForce GTX 560 3030 points
Difference: 5470 (181%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 560 150 Watts
Radeon R9 285 190 Watts
Difference: 40 Watts (27%)

Memory Bandwidth

Performance-wise, the Radeon R9 285 should theoretically be much superior to the GeForce GTX 560 overall. (explain)

Radeon R9 285 176000 MB/sec
GeForce GTX 560 128128 MB/sec
Difference: 47872 (37%)

Texel Rate

The Radeon R9 285 is quite a bit (about 127%) more effective at AF than the GeForce GTX 560. (explain)

Radeon R9 285 102816 Mtexels/sec
GeForce GTX 560 45360 Mtexels/sec
Difference: 57456 (127%)

Pixel Rate

If running with lots of anti-aliasing is important to you, then the Radeon R9 285 is superior to the GeForce GTX 560, though only just barely. (explain)

Radeon R9 285 29376 Mpixels/sec
GeForce GTX 560 25920 Mpixels/sec
Difference: 3456 (13%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce GTX 560

Amazon.com

Check prices at:

Radeon R9 285

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GTX 560 Radeon R9 285
Manufacturer nVidia AMD
Year May 2011 September 2014
Code Name GF114 Tonga PRO
Memory 1024 MB 2048 MB
Core Speed 810 MHz 918 MHz
Memory Speed 4004 MHz 5500 MHz
Power (Max TDP) 150 watts 190 watts
Bandwidth 128128 MB/sec 176000 MB/sec
Texel Rate 45360 Mtexels/sec 102816 Mtexels/sec
Pixel Rate 25920 Mpixels/sec 29376 Mpixels/sec
Unified Shaders 336 1792
Texture Mapping Units 56 112
Render Output Units 32 32
Bus Type GDDR5 GDDR5
Bus Width 256-bit 256-bit
Fab Process 40 nm 28 nm
Transistors 1950 million 5000 million
Bus PCIe 2.0 x16 PCIe 3.0 x16
DirectX Version DirectX 11 DirectX 12.0
OpenGL Version OpenGL 4.1 OpenGL 4.4

Memory Bandwidth: Memory bandwidth is the largest amount of data (measured in MB per second) that can be moved over the external memory interface in a second. The number is calculated by multiplying the card's interface width by its memory clock speed. In the case of DDR type RAM, it should be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The higher the card's memory bandwidth, the faster the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be processed in one second. This number is worked out by multiplying the total number of texture units of the card by the core clock speed of the chip. The higher this number, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics chip can possibly write to its local memory in a second - measured in millions of pixels per second. The number is calculated by multiplying the number of colour ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate is also dependant on quite a few other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to get to the max fill rate.

Display Prices

Hide Prices

GeForce GTX 560

Amazon.com

Check prices at:

Radeon R9 285

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield