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GeForce GTX 650 Ti vs Radeon R9 285

Intro

The GeForce GTX 650 Ti makes use of a 28 nm design. nVidia has clocked the core frequency at 928 MHz. The GDDR5 RAM works at a frequency of 1350 MHz on this card. It features 768 SPUs as well as 64 Texture Address Units and 16 Rasterization Operator Units.

Compare that to the Radeon R9 285, which makes use of a 28 nm design. AMD has clocked the core frequency at 918 MHz. The GDDR5 RAM runs at a speed of 1375 MHz on this specific card. It features 1792 SPUs along with 112 TAUs and 32 Rasterization Operator Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon R9 285 8500 points
GeForce GTX 650 Ti 3434 points
Difference: 5066 (148%)

Ethereum Mining Hash Rate

Radeon R9 285 18 Mh/s
GeForce GTX 650 Ti 10 Mh/s
Difference: 8 (80%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 650 Ti 110 Watts
Radeon R9 285 190 Watts
Difference: 80 Watts (73%)

Memory Bandwidth

The Radeon R9 285, in theory, should perform much faster than the GeForce GTX 650 Ti in general. (explain)

Radeon R9 285 176000 MB/sec
GeForce GTX 650 Ti 86400 MB/sec
Difference: 89600 (104%)

Texel Rate

The Radeon R9 285 will be a lot (about 73%) faster with regards to AF than the GeForce GTX 650 Ti. (explain)

Radeon R9 285 102816 Mtexels/sec
GeForce GTX 650 Ti 59392 Mtexels/sec
Difference: 43424 (73%)

Pixel Rate

If running with a high screen resolution is important to you, then the Radeon R9 285 is the winner, and very much so. (explain)

Radeon R9 285 29376 Mpixels/sec
GeForce GTX 650 Ti 14848 Mpixels/sec
Difference: 14528 (98%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 650 Ti

Amazon.com

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Radeon R9 285

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 650 Ti Radeon R9 285
Manufacturer nVidia AMD
Year October 2012 September 2014
Code Name GK106 Tonga PRO
Memory 1024 MB 2048 MB
Core Speed 928 MHz 918 MHz
Memory Speed 5400 MHz 5500 MHz
Power (Max TDP) 110 watts 190 watts
Bandwidth 86400 MB/sec 176000 MB/sec
Texel Rate 59392 Mtexels/sec 102816 Mtexels/sec
Pixel Rate 14848 Mpixels/sec 29376 Mpixels/sec
Unified Shaders 768 1792
Texture Mapping Units 64 112
Render Output Units 16 32
Bus Type GDDR5 GDDR5
Bus Width 128-bit 256-bit
Fab Process 28 nm 28 nm
Transistors 2540 million 5000 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 11.0 DirectX 12.0
OpenGL Version OpenGL 4.3 OpenGL 4.4

Memory Bandwidth: Memory bandwidth is the max amount of information (counted in megabytes per second) that can be transferred over the external memory interface in a second. The number is calculated by multiplying the card's bus width by its memory clock speed. In the case of DDR type RAM, it should be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The better the memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are applied in one second. This is worked out by multiplying the total amount of texture units of the card by the core clock speed of the chip. The better this number, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second.

Pixel Rate: Pixel rate is the most pixels the video card can possibly write to the local memory per second - measured in millions of pixels per second. The number is worked out by multiplying the number of ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate also depends on quite a few other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to reach the max fill rate.

Display Prices

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GeForce GTX 650 Ti

Amazon.com

Check prices at:

Radeon R9 285

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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