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GeForce GTX 960 vs Radeon R9 285

Intro

The GeForce GTX 960 features core speeds of 1127 MHz on the GPU, and 1750 MHz on the 2048 MB of GDDR5 RAM. It features 1024 SPUs along with 64 TAUs and 32 Rasterization Operator Units.

Compare those specs to the Radeon R9 285, which features GPU clock speed of 918 MHz, and 2048 MB of GDDR5 RAM running at 1375 MHz through a 256-bit bus. It also is comprised of 1792 SPUs, 112 TAUs, and 32 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon R9 285 8500 points
GeForce GTX 960 7627 points
Difference: 873 (11%)

Ethereum Mining Hash Rate

Radeon R9 285 18 Mh/s
GeForce GTX 960 11 Mh/s
Difference: 7 (64%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 960 120 Watts
Radeon R9 285 190 Watts
Difference: 70 Watts (58%)

Memory Bandwidth

The Radeon R9 285, in theory, should perform a lot faster than the GeForce GTX 960 in general. (explain)

Radeon R9 285 176000 MB/sec
GeForce GTX 960 112000 MB/sec
Difference: 64000 (57%)

Texel Rate

The Radeon R9 285 will be a lot (more or less 43%) more effective at anisotropic filtering than the GeForce GTX 960. (explain)

Radeon R9 285 102816 Mtexels/sec
GeForce GTX 960 72128 Mtexels/sec
Difference: 30688 (43%)

Pixel Rate

The GeForce GTX 960 should be quite a bit (about 23%) better at full screen anti-aliasing than the Radeon R9 285, and will be capable of handling higher screen resolutions while still performing well. (explain)

GeForce GTX 960 36064 Mpixels/sec
Radeon R9 285 29376 Mpixels/sec
Difference: 6688 (23%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 960

Amazon.com

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Radeon R9 285

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 960 Radeon R9 285
Manufacturer nVidia AMD
Year January 2015 September 2014
Code Name GM206 Tonga PRO
Memory 2048 MB 2048 MB
Core Speed 1127 MHz 918 MHz
Memory Speed 7000 MHz 5500 MHz
Power (Max TDP) 120 watts 190 watts
Bandwidth 112000 MB/sec 176000 MB/sec
Texel Rate 72128 Mtexels/sec 102816 Mtexels/sec
Pixel Rate 36064 Mpixels/sec 29376 Mpixels/sec
Unified Shaders 1024 1792
Texture Mapping Units 64 112
Render Output Units 32 32
Bus Type GDDR5 GDDR5
Bus Width 128-bit 256-bit
Fab Process 28 nm 28 nm
Transistors 2940 million 5000 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 12.0
OpenGL Version OpenGL 4.5 OpenGL 4.4

Memory Bandwidth: Memory bandwidth is the max amount of information (in units of MB per second) that can be transported across the external memory interface within a second. It's worked out by multiplying the card's bus width by its memory clock speed. If the card has DDR memory, it must be multiplied by 2 once again. If DDR5, multiply by 4 instead. The better the memory bandwidth, the better the card will be in general. It especially helps with AA, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are processed in one second. This figure is calculated by multiplying the total number of texture units by the core speed of the chip. The better the texel rate, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics card could possibly write to the local memory in a second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the amount of ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate is also dependant on many other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the ability to get to the maximum fill rate.

Display Prices

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GeForce GTX 960

Amazon.com

Check prices at:

Radeon R9 285

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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