Compare any two graphics cards:
VS

GeForce GTX 965M vs Radeon R9 285

Intro

The GeForce GTX 965M comes with a GPU core speed of 944 MHz, and the 2048 MB of GDDR5 RAM is set to run at 1000 MHz through a 128-bit bus. It also is made up of 1024 SPUs, 64 TAUs, and 32 ROPs.

Compare all of that to the Radeon R9 285, which has GPU clock speed of 918 MHz, and 2048 MB of GDDR5 memory running at 1375 MHz through a 256-bit bus. It also is comprised of 1792 SPUs, 112 Texture Address Units, and 32 ROPs.

Display Graphs

Hide Graphs

Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon R9 285 8500 points
GeForce GTX 965M 5650 points
Difference: 2850 (50%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 965M 60 Watts
Radeon R9 285 190 Watts
Difference: 130 Watts (217%)

Memory Bandwidth

As far as performance goes, the Radeon R9 285 should in theory be much superior to the GeForce GTX 965M in general. (explain)

Radeon R9 285 176000 MB/sec
GeForce GTX 965M 64000 MB/sec
Difference: 112000 (175%)

Texel Rate

The Radeon R9 285 should be a lot (more or less 70%) more effective at anisotropic filtering than the GeForce GTX 965M. (explain)

Radeon R9 285 102816 Mtexels/sec
GeForce GTX 965M 60416 Mtexels/sec
Difference: 42400 (70%)

Pixel Rate

The GeForce GTX 965M is a bit (more or less 3%) more effective at full screen anti-aliasing than the Radeon R9 285, and also capable of handling higher screen resolutions without slowing down too much. (explain)

GeForce GTX 965M 30208 Mpixels/sec
Radeon R9 285 29376 Mpixels/sec
Difference: 832 (3%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce GTX 965M

Amazon.com

Check prices at:

Radeon R9 285

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GTX 965M Radeon R9 285
Manufacturer nVidia AMD
Year January 5 2015 September 2014
Code Name GM204 Tonga PRO
Memory 2048 MB 2048 MB
Core Speed 944 MHz 918 MHz
Memory Speed 4000 MHz 5500 MHz
Power (Max TDP) 60 watts 190 watts
Bandwidth 64000 MB/sec 176000 MB/sec
Texel Rate 60416 Mtexels/sec 102816 Mtexels/sec
Pixel Rate 30208 Mpixels/sec 29376 Mpixels/sec
Unified Shaders 1024 1792
Texture Mapping Units 64 112
Render Output Units 32 32
Bus Type GDDR5 GDDR5
Bus Width 128-bit 256-bit
Fab Process 28 nm 28 nm
Transistors (Unknown) million 5000 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12 DirectX 12.0
OpenGL Version OpenGL 4.5 OpenGL 4.4

Memory Bandwidth: Bandwidth is the largest amount of data (in units of MB per second) that can be moved across the external memory interface within a second. It's worked out by multiplying the card's bus width by its memory speed. In the case of DDR memory, it must be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The higher the memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are applied in one second. This figure is calculated by multiplying the total texture units of the card by the core speed of the chip. The higher the texel rate, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second.

Pixel Rate: Pixel rate is the maximum number of pixels the graphics card could possibly write to the local memory per second - measured in millions of pixels per second. The figure is calculated by multiplying the number of Render Output Units by the the core clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate also depends on lots of other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the potential to get to the max fill rate.

Display Prices

Hide Prices

GeForce GTX 965M

Amazon.com

Check prices at:

Radeon R9 285

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield