Compare any two graphics cards:
Radeon HD 6950 2GB vs Radeon R9 380X
IntroThe Radeon HD 6950 2GB makes use of a 40 nm design. AMD has set the core speed at 800 MHz. The GDDR5 memory is set to run at a speed of 1250 MHz on this particular card. It features 1408 SPUs along with 88 TAUs and 32 Rasterization Operator Units.Compare all that to the Radeon R9 380X, which features core clock speeds of 970 MHz on the GPU, and 1425 MHz on the 4096 MB of GDDR5 memory. It features 2048 SPUs along with 128 TAUs and 32 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthTheoretically speaking, the Radeon R9 380X will be 14% faster than the Radeon HD 6950 2GB overall, due to its greater bandwidth. (explain)
Texel RateThe Radeon R9 380X should be quite a bit (approximately 76%) more effective at anisotropic filtering than the Radeon HD 6950 2GB. (explain)
Pixel RateThe Radeon R9 380X should be much (approximately 21%) more effective at full screen anti-aliasing than the Radeon HD 6950 2GB, and able to handle higher screen resolutions more effectively. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the largest amount of data (in units of megabytes per second) that can be moved over the external memory interface in a second. It's worked out by multiplying the interface width by its memory clock speed. In the case of DDR type RAM, it should be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The better the memory bandwidth, the faster the card will be in general. It especially helps with AA, HDR and higher screen resolutions. Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are processed in one second. This number is calculated by multiplying the total amount of texture units by the core speed of the chip. The better this number, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second. Pixel Rate: Pixel rate is the maximum number of pixels that the graphics card could possibly write to the local memory in a second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the amount of Raster Operations Pipelines by the clock speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate also depends on quite a few other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the ability to get to the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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