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GeForce GTX 650 Ti vs Radeon R9 380X

Intro

The GeForce GTX 650 Ti features a GPU core clock speed of 928 MHz, and the 1024 MB of GDDR5 RAM is set to run at 1350 MHz through a 128-bit bus. It also features 768 SPUs, 64 Texture Address Units, and 16 Raster Operation Units.

Compare those specifications to the Radeon R9 380X, which makes use of a 28 nm design. AMD has clocked the core frequency at 970 MHz. The GDDR5 RAM runs at a speed of 1425 MHz on this card. It features 2048 SPUs as well as 128 TAUs and 32 Rasterization Operator Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon R9 380X 9519 points
GeForce GTX 650 Ti 3434 points
Difference: 6085 (177%)

Ethereum Mining Hash Rate

Radeon R9 380X 19 Mh/s
GeForce GTX 650 Ti 10 Mh/s
Difference: 9 (90%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 650 Ti 110 Watts
Radeon R9 380X 190 Watts
Difference: 80 Watts (73%)

Memory Bandwidth

As far as performance goes, the Radeon R9 380X should theoretically be much superior to the GeForce GTX 650 Ti overall. (explain)

Radeon R9 380X 182400 MB/sec
GeForce GTX 650 Ti 86400 MB/sec
Difference: 96000 (111%)

Texel Rate

The Radeon R9 380X will be quite a bit (about 109%) better at anisotropic filtering than the GeForce GTX 650 Ti. (explain)

Radeon R9 380X 124160 Mtexels/sec
GeForce GTX 650 Ti 59392 Mtexels/sec
Difference: 64768 (109%)

Pixel Rate

If using a high screen resolution is important to you, then the Radeon R9 380X is superior to the GeForce GTX 650 Ti, by far. (explain)

Radeon R9 380X 31040 Mpixels/sec
GeForce GTX 650 Ti 14848 Mpixels/sec
Difference: 16192 (109%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 650 Ti

Amazon.com

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Radeon R9 380X

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 650 Ti Radeon R9 380X
Manufacturer nVidia AMD
Year October 2012 November 2015
Code Name GK106 Tonga XT
Memory 1024 MB 4096 MB
Core Speed 928 MHz 970 MHz
Memory Speed 5400 MHz 5700 MHz
Power (Max TDP) 110 watts 190 watts
Bandwidth 86400 MB/sec 182400 MB/sec
Texel Rate 59392 Mtexels/sec 124160 Mtexels/sec
Pixel Rate 14848 Mpixels/sec 31040 Mpixels/sec
Unified Shaders 768 2048
Texture Mapping Units 64 128
Render Output Units 16 32
Bus Type GDDR5 GDDR5
Bus Width 128-bit 256-bit
Fab Process 28 nm 28 nm
Transistors 2540 million 5000 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 11.0 DirectX 12.0
OpenGL Version OpenGL 4.3 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the max amount of data (measured in MB per second) that can be moved past the external memory interface in one second. The number is worked out by multiplying the card's interface width by the speed of its memory. If it uses DDR type memory, the result should be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The higher the bandwidth is, the faster the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are applied in one second. This figure is calculated by multiplying the total amount of texture units by the core clock speed of the chip. The better the texel rate, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics chip could possibly record to the local memory in a second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the amount of colour ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate also depends on lots of other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to reach the max fill rate.

Display Prices

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GeForce GTX 650 Ti

Amazon.com

Check prices at:

Radeon R9 380X

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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