Compare any two graphics cards:
GeForce GTX 780 Ti vs Radeon R9 380X
IntroThe GeForce GTX 780 Ti comes with a GPU core speed of 875 MHz, and the 3072 MB of GDDR5 memory runs at 1750 MHz through a 384-bit bus. It also is made up of 2880 Stream Processors, 240 Texture Address Units, and 48 Raster Operation Units.Compare all of that to the Radeon R9 380X, which has GPU core speed of 970 MHz, and 4096 MB of GDDR5 RAM set to run at 1425 MHz through a 256-bit bus. It also features 2048 SPUs, 128 TAUs, and 32 Raster Operation Units.
Display Graphs
BenchmarksThese are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.
3DMark Fire Strike Graphics Score
Ethereum Mining Hash Rate
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthIn theory, the GeForce GTX 780 Ti will be 84% faster than the Radeon R9 380X in general, due to its higher data rate. (explain)
Texel RateThe GeForce GTX 780 Ti is quite a bit (approximately 69%) better at anisotropic filtering than the Radeon R9 380X. (explain)
Pixel RateThe GeForce GTX 780 Ti will be quite a bit (more or less 35%) faster with regards to anti-aliasing than the Radeon R9 380X, and will be capable of handling higher screen resolutions without slowing down too much. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the maximum amount of information (in units of MB per second) that can be transported past the external memory interface within a second. The number is calculated by multiplying the bus width by its memory clock speed. In the case of DDR type memory, it should be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The better the bandwidth is, the faster the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions. Texel Rate: Texel rate is the maximum texture map elements (texels) that can be applied per second. This figure is calculated by multiplying the total number of texture units by the core clock speed of the chip. The better the texel rate, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second. Pixel Rate: Pixel rate is the maximum number of pixels the graphics card can possibly write to the local memory in a second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the amount of ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate is also dependant on lots of other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the potential to reach the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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