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GeForce GTX 980 vs Radeon R9 380X

Intro

The GeForce GTX 980 makes use of a 28 nm design. nVidia has clocked the core frequency at 1126 MHz. The GDDR5 memory runs at a frequency of 1750 MHz on this particular model. It features 2048 SPUs along with 128 TAUs and 64 ROPs.

Compare those specs to the Radeon R9 380X, which has core speeds of 970 MHz on the GPU, and 1425 MHz on the 4096 MB of GDDR5 RAM. It features 2048 SPUs as well as 128 Texture Address Units and 32 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 980 13552 points
Radeon R9 380X 9519 points
Difference: 4033 (42%)

Ethereum Mining Hash Rate

GeForce GTX 980 20 Mh/s
Radeon R9 380X 19 Mh/s
Difference: 1 (5%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 980 165 Watts
Radeon R9 380X 190 Watts
Difference: 25 Watts (15%)

Memory Bandwidth

The GeForce GTX 980 should in theory perform a lot faster than the Radeon R9 380X overall. (explain)

GeForce GTX 980 224000 MB/sec
Radeon R9 380X 182400 MB/sec
Difference: 41600 (23%)

Texel Rate

The GeForce GTX 980 is a bit (approximately 16%) faster with regards to anisotropic filtering than the Radeon R9 380X. (explain)

GeForce GTX 980 144128 Mtexels/sec
Radeon R9 380X 124160 Mtexels/sec
Difference: 19968 (16%)

Pixel Rate

If running with a high screen resolution is important to you, then the GeForce GTX 980 is superior to the Radeon R9 380X, by a large margin. (explain)

GeForce GTX 980 72064 Mpixels/sec
Radeon R9 380X 31040 Mpixels/sec
Difference: 41024 (132%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 980

Amazon.com

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Radeon R9 380X

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 980 Radeon R9 380X
Manufacturer nVidia AMD
Year September 2014 November 2015
Code Name GM204-400 Tonga XT
Memory 4096 MB 4096 MB
Core Speed 1126 MHz 970 MHz
Memory Speed 7000 MHz 5700 MHz
Power (Max TDP) 165 watts 190 watts
Bandwidth 224000 MB/sec 182400 MB/sec
Texel Rate 144128 Mtexels/sec 124160 Mtexels/sec
Pixel Rate 72064 Mpixels/sec 31040 Mpixels/sec
Unified Shaders 2048 2048
Texture Mapping Units 128 128
Render Output Units 64 32
Bus Type GDDR5 GDDR5
Bus Width 256-bit 256-bit
Fab Process 28 nm 28 nm
Transistors 5200 million 5000 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 11.2 DirectX 12.0
OpenGL Version OpenGL 4.5 OpenGL 4.5

Memory Bandwidth: Bandwidth is the max amount of information (measured in megabytes per second) that can be transported past the external memory interface within a second. It is calculated by multiplying the bus width by its memory speed. If it uses DDR type memory, the result should be multiplied by 2 once again. If DDR5, multiply by 4 instead. The higher the card's memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are applied per second. This is calculated by multiplying the total texture units by the core clock speed of the chip. The better this number, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics chip could possibly write to the local memory in one second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the number of ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate also depends on many other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to get to the max fill rate.

Display Prices

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GeForce GTX 980

Amazon.com

Check prices at:

Radeon R9 380X

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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