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GeForce GTX 960 vs Radeon R9 380X

Intro

The GeForce GTX 960 features a GPU core speed of 1127 MHz, and the 2048 MB of GDDR5 RAM is set to run at 1750 MHz through a 128-bit bus. It also is comprised of 1024 Stream Processors, 64 Texture Address Units, and 32 ROPs.

Compare those specifications to the Radeon R9 380X, which makes use of a 28 nm design. AMD has clocked the core frequency at 970 MHz. The GDDR5 memory works at a frequency of 1425 MHz on this particular model. It features 2048 SPUs along with 128 TAUs and 32 Rasterization Operator Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon R9 380X 9519 points
GeForce GTX 960 7627 points
Difference: 1892 (25%)

Ethereum Mining Hash Rate

Radeon R9 380X 19 Mh/s
GeForce GTX 960 11 Mh/s
Difference: 8 (73%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 960 120 Watts
Radeon R9 380X 190 Watts
Difference: 70 Watts (58%)

Memory Bandwidth

As far as performance goes, the Radeon R9 380X should theoretically be quite a bit superior to the GeForce GTX 960 in general. (explain)

Radeon R9 380X 182400 MB/sec
GeForce GTX 960 112000 MB/sec
Difference: 70400 (63%)

Texel Rate

The Radeon R9 380X should be quite a bit (more or less 72%) faster with regards to anisotropic filtering than the GeForce GTX 960. (explain)

Radeon R9 380X 124160 Mtexels/sec
GeForce GTX 960 72128 Mtexels/sec
Difference: 52032 (72%)

Pixel Rate

The GeForce GTX 960 will be a small bit (more or less 16%) more effective at anti-aliasing than the Radeon R9 380X, and able to handle higher resolutions while still performing well. (explain)

GeForce GTX 960 36064 Mpixels/sec
Radeon R9 380X 31040 Mpixels/sec
Difference: 5024 (16%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 960

Amazon.com

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Radeon R9 380X

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 960 Radeon R9 380X
Manufacturer nVidia AMD
Year January 2015 November 2015
Code Name GM206 Tonga XT
Memory 2048 MB 4096 MB
Core Speed 1127 MHz 970 MHz
Memory Speed 7000 MHz 5700 MHz
Power (Max TDP) 120 watts 190 watts
Bandwidth 112000 MB/sec 182400 MB/sec
Texel Rate 72128 Mtexels/sec 124160 Mtexels/sec
Pixel Rate 36064 Mpixels/sec 31040 Mpixels/sec
Unified Shaders 1024 2048
Texture Mapping Units 64 128
Render Output Units 32 32
Bus Type GDDR5 GDDR5
Bus Width 128-bit 256-bit
Fab Process 28 nm 28 nm
Transistors 2940 million 5000 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 12.0
OpenGL Version OpenGL 4.5 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the maximum amount of data (in units of MB per second) that can be transported over the external memory interface within a second. It is calculated by multiplying the interface width by its memory speed. If it uses DDR type RAM, the result should be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The higher the card's memory bandwidth, the better the card will be in general. It especially helps with AA, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be applied per second. This number is calculated by multiplying the total texture units by the core clock speed of the chip. The better the texel rate, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second.

Pixel Rate: Pixel rate is the most pixels the graphics card could possibly write to the local memory per second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the amount of Raster Operations Pipelines by the the core clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate also depends on many other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to reach the max fill rate.

Display Prices

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GeForce GTX 960

Amazon.com

Check prices at:

Radeon R9 380X

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

One Response to “GeForce GTX 960 vs Radeon R9 380X”
marko says:

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