Compare any two graphics cards:
VS

GeForce GTX 950 vs Radeon R9 380X

Intro

The GeForce GTX 950 uses a 28 nm design. nVidia has clocked the core frequency at 1024 MHz. The GDDR5 memory is set to run at a frequency of 1652 MHz on this specific model. It features 768 SPUs along with 48 Texture Address Units and 32 ROPs.

Compare those specifications to the Radeon R9 380X, which uses a 28 nm design. AMD has set the core frequency at 970 MHz. The GDDR5 RAM runs at a frequency of 1425 MHz on this card. It features 2048 SPUs along with 128 TAUs and 32 Rasterization Operator Units.

Display Graphs

Hide Graphs

Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon R9 380X 9519 points
GeForce GTX 950 6536 points
Difference: 2983 (46%)

Ethereum Mining Hash Rate

Radeon R9 380X 19 Mh/s
GeForce GTX 950 10 Mh/s
Difference: 9 (90%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 950 90 Watts
Radeon R9 380X 190 Watts
Difference: 100 Watts (111%)

Memory Bandwidth

As far as performance goes, the Radeon R9 380X should theoretically be quite a bit better than the GeForce GTX 950 overall. (explain)

Radeon R9 380X 182400 MB/sec
GeForce GTX 950 105728 MB/sec
Difference: 76672 (73%)

Texel Rate

The Radeon R9 380X will be a lot (about 153%) faster with regards to texture filtering than the GeForce GTX 950. (explain)

Radeon R9 380X 124160 Mtexels/sec
GeForce GTX 950 49152 Mtexels/sec
Difference: 75008 (153%)

Pixel Rate

If using a high resolution is important to you, then the GeForce GTX 950 is superior to the Radeon R9 380X, but it probably won't make a huge difference. (explain)

GeForce GTX 950 32768 Mpixels/sec
Radeon R9 380X 31040 Mpixels/sec
Difference: 1728 (6%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce GTX 950

Amazon.com

Check prices at:

Radeon R9 380X

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GTX 950 Radeon R9 380X
Manufacturer nVidia AMD
Year August 2015 November 2015
Code Name GM206 Tonga XT
Memory 2048 MB 4096 MB
Core Speed 1024 MHz 970 MHz
Memory Speed 6608 MHz 5700 MHz
Power (Max TDP) 90 watts 190 watts
Bandwidth 105728 MB/sec 182400 MB/sec
Texel Rate 49152 Mtexels/sec 124160 Mtexels/sec
Pixel Rate 32768 Mpixels/sec 31040 Mpixels/sec
Unified Shaders 768 2048
Texture Mapping Units 48 128
Render Output Units 32 32
Bus Type GDDR5 GDDR5
Bus Width 128-bit 256-bit
Fab Process 28 nm 28 nm
Transistors 2940 million 5000 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 12.0
OpenGL Version OpenGL 4.5 OpenGL 4.5

Memory Bandwidth: Bandwidth is the maximum amount of information (measured in MB per second) that can be transported past the external memory interface within a second. The number is worked out by multiplying the bus width by the speed of its memory. In the case of DDR type memory, it must be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The higher the bandwidth is, the better the card will be in general. It especially helps with AA, HDR and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are applied per second. This number is calculated by multiplying the total texture units by the core speed of the chip. The better the texel rate, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics chip can possibly record to the local memory in a second - measured in millions of pixels per second. The figure is worked out by multiplying the amount of Render Output Units by the clock speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate is also dependant on many other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to reach the max fill rate.

Display Prices

Hide Prices

GeForce GTX 950

Amazon.com

Check prices at:

Radeon R9 380X

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield