Compare any two graphics cards:
Radeon R9 380X vs Radeon R9 M370X
IntroThe Radeon R9 380X makes use of a 28 nm design. AMD has clocked the core speed at 970 MHz. The GDDR5 memory is set to run at a frequency of 1425 MHz on this particular model. It features 2048 SPUs along with 128 Texture Address Units and 32 Rasterization Operator Units.Compare all of that to the Radeon R9 M370X, which has GPU core speed of 800 MHz, and 2048 MB of GDDR5 RAM running at 1125 MHz through a 128-bit bus. It also is comprised of 640 SPUs, 40 TAUs, and 16 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksMemory BandwidthIn theory, the Radeon R9 380X is 153% faster than the Radeon R9 M370X overall, because of its higher data rate. (explain)
Texel RateThe Radeon R9 380X will be quite a bit (approximately 288%) more effective at AF than the Radeon R9 M370X. (explain)
Pixel RateThe Radeon R9 380X is quite a bit (more or less 143%) faster with regards to FSAA than the Radeon R9 M370X, and also should be able to handle higher resolutions without slowing down too much. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the max amount of data (in units of MB per second) that can be moved across the external memory interface within a second. It is worked out by multiplying the interface width by its memory clock speed. If the card has DDR RAM, it should be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The higher the memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions. Texel Rate: Texel rate is the maximum texture map elements (texels) that can be applied per second. This is calculated by multiplying the total texture units of the card by the core speed of the chip. The better this number, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second. Pixel Rate: Pixel rate is the maximum amount of pixels the graphics card can possibly record to its local memory in one second - measured in millions of pixels per second. The number is worked out by multiplying the number of Raster Operations Pipelines by the the core speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate also depends on quite a few other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the potential to reach the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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