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GeForce GTX 650 vs Radeon R9 Nano

Intro

The GeForce GTX 650 has core clock speeds of 1058 MHz on the GPU, and 1250 MHz on the 1024 MB of GDDR5 memory. It features 384 SPUs as well as 32 TAUs and 16 Rasterization Operator Units.

Compare those specs to the Radeon R9 Nano, which uses a 28 nm design. AMD has set the core frequency at 1000 MHz. The HBM memory is set to run at a frequency of 500 MHz on this specific model. It features 4096 SPUs along with 256 Texture Address Units and 64 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon R9 Nano 14918 points
GeForce GTX 650 2263 points
Difference: 12655 (559%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 650 64 Watts
Radeon R9 Nano 175 Watts
Difference: 111 Watts (173%)

Memory Bandwidth

The Radeon R9 Nano, in theory, should perform much faster than the GeForce GTX 650 in general. (explain)

Radeon R9 Nano 512000 MB/sec
GeForce GTX 650 80000 MB/sec
Difference: 432000 (540%)

Texel Rate

The Radeon R9 Nano is a lot (more or less 656%) better at anisotropic filtering than the GeForce GTX 650. (explain)

Radeon R9 Nano 256000 Mtexels/sec
GeForce GTX 650 33856 Mtexels/sec
Difference: 222144 (656%)

Pixel Rate

The Radeon R9 Nano is much (more or less 278%) better at full screen anti-aliasing than the GeForce GTX 650, and also should be capable of handling higher screen resolutions more effectively. (explain)

Radeon R9 Nano 64000 Mpixels/sec
GeForce GTX 650 16928 Mpixels/sec
Difference: 47072 (278%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 650

Amazon.com

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Radeon R9 Nano

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 650 Radeon R9 Nano
Manufacturer nVidia AMD
Year September 2012 September 2015
Code Name GK107 Fiji XT
Memory 1024 MB 4096 MB
Core Speed 1058 MHz 1000 MHz
Memory Speed 5000 MHz 500 MHz
Power (Max TDP) 64 watts 175 watts
Bandwidth 80000 MB/sec 512000 MB/sec
Texel Rate 33856 Mtexels/sec 256000 Mtexels/sec
Pixel Rate 16928 Mpixels/sec 64000 Mpixels/sec
Unified Shaders 384 4096
Texture Mapping Units 32 256
Render Output Units 16 64
Bus Type GDDR5 HBM
Bus Width 128-bit 4096-bit
Fab Process 28 nm 28 nm
Transistors 1300 million 8900 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 11.0 DirectX 12.0
OpenGL Version OpenGL 4.3 OpenGL 4.5

Memory Bandwidth: Bandwidth is the maximum amount of information (in units of MB per second) that can be moved over the external memory interface in a second. It is worked out by multiplying the card's bus width by its memory speed. In the case of DDR type memory, the result should be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The higher the bandwidth is, the better the card will be in general. It especially helps with AA, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be applied per second. This is worked out by multiplying the total texture units by the core speed of the chip. The higher this number, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second.

Pixel Rate: Pixel rate is the most pixels that the graphics chip could possibly write to the local memory in a second - measured in millions of pixels per second. The number is calculated by multiplying the number of colour ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate also depends on many other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to get to the max fill rate.

Display Prices

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GeForce GTX 650

Amazon.com

Check prices at:

Radeon R9 Nano

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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