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Geforce GTX 780 vs Radeon R9 Nano

Intro

The Geforce GTX 780 features a core clock frequency of 863 MHz and a GDDR5 memory frequency of 1502 MHz. It also uses a 384-bit bus, and makes use of a 28 nm design. It is comprised of 2304 SPUs, 192 Texture Address Units, and 48 Raster Operation Units.

Compare those specs to the Radeon R9 Nano, which features GPU clock speed of 1000 MHz, and 4096 MB of HBM memory set to run at 500 MHz through a 4096-bit bus. It also features 4096 SPUs, 256 Texture Address Units, and 64 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon R9 Nano 14918 points
Geforce GTX 780 10082 points
Difference: 4836 (48%)

Ethereum Mining Hash Rate

Radeon R9 Nano 30 Mh/s
Geforce GTX 780 20 Mh/s
Difference: 10 (50%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon R9 Nano 175 Watts
Geforce GTX 780 250 Watts
Difference: 75 Watts (43%)

Memory Bandwidth

In theory, the Radeon R9 Nano should perform a lot faster than the Geforce GTX 780 in general. (explain)

Radeon R9 Nano 512000 MB/sec
Geforce GTX 780 288384 MB/sec
Difference: 223616 (78%)

Texel Rate

The Radeon R9 Nano should be quite a bit (more or less 54%) better at anisotropic filtering than the Geforce GTX 780. (explain)

Radeon R9 Nano 256000 Mtexels/sec
Geforce GTX 780 165696 Mtexels/sec
Difference: 90304 (54%)

Pixel Rate

The Radeon R9 Nano will be much (about 54%) better at FSAA than the Geforce GTX 780, and should be capable of handling higher resolutions while still performing well. (explain)

Radeon R9 Nano 64000 Mpixels/sec
Geforce GTX 780 41424 Mpixels/sec
Difference: 22576 (54%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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Geforce GTX 780

Amazon.com

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Radeon R9 Nano

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Geforce GTX 780 Radeon R9 Nano
Manufacturer nVidia AMD
Year May 2013 September 2015
Code Name GK110 Fiji XT
Memory 3072 MB 4096 MB
Core Speed 863 MHz 1000 MHz
Memory Speed 6008 MHz 500 MHz
Power (Max TDP) 250 watts 175 watts
Bandwidth 288384 MB/sec 512000 MB/sec
Texel Rate 165696 Mtexels/sec 256000 Mtexels/sec
Pixel Rate 41424 Mpixels/sec 64000 Mpixels/sec
Unified Shaders 2304 4096
Texture Mapping Units 192 256
Render Output Units 48 64
Bus Type GDDR5 HBM
Bus Width 384-bit 4096-bit
Fab Process 28 nm 28 nm
Transistors 7080 million 8900 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 11.0 DirectX 12.0
OpenGL Version OpenGL 4.3 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the largest amount of data (in units of megabytes per second) that can be transferred across the external memory interface in one second. It is worked out by multiplying the bus width by its memory speed. If it uses DDR RAM, it should be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The higher the bandwidth is, the better the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are applied per second. This number is worked out by multiplying the total number of texture units of the card by the core speed of the chip. The higher the texel rate, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics chip can possibly record to the local memory per second - measured in millions of pixels per second. The figure is worked out by multiplying the amount of Render Output Units by the the card's clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate also depends on lots of other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to get to the max fill rate.

Display Prices

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Geforce GTX 780

Amazon.com

Check prices at:

Radeon R9 Nano

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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