Compare any two graphics cards:
Radeon R9 380 2G vs Radeon R9 Nano
IntroThe Radeon R9 380 2G features a GPU clock speed of 970 MHz, and the 2048 MB of GDDR5 RAM is set to run at 1425 MHz through a 256-bit bus. It also features 1792 SPUs, 112 TAUs, and 32 ROPs.Compare all of that to the Radeon R9 Nano, which uses a 28 nm design. AMD has set the core frequency at 1000 MHz. The HBM RAM is set to run at a speed of 500 MHz on this specific card. It features 4096 SPUs as well as 256 TAUs and 64 Rasterization Operator Units.
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BenchmarksThese are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.
3DMark Fire Strike Graphics Score
Ethereum Mining Hash Rate
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthThe Radeon R9 Nano should theoretically be quite a bit faster than the Radeon R9 380 2G in general. (explain)
Texel RateThe Radeon R9 Nano will be much (about 136%) more effective at AF than the Radeon R9 380 2G. (explain)
Pixel RateIf using a high resolution is important to you, then the Radeon R9 Nano is superior to the Radeon R9 380 2G, by far. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the max amount of information (counted in megabytes per second) that can be moved over the external memory interface in one second. The number is worked out by multiplying the card's bus width by its memory speed. If it uses DDR memory, it should be multiplied by 2 once again. If DDR5, multiply by 4 instead. The higher the bandwidth is, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions. Texel Rate: Texel rate is the maximum texture map elements (texels) that are applied per second. This is calculated by multiplying the total texture units of the card by the core speed of the chip. The higher the texel rate, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second. Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics chip can possibly record to its local memory in a second - measured in millions of pixels per second. The figure is worked out by multiplying the number of Render Output Units by the the core speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate also depends on many other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to get to the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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