Compare any two graphics cards:
VS

GeForce GTX 880M vs Radeon R9 Nano

Intro

The GeForce GTX 880M makes use of a 28 nm design. nVidia has set the core speed at 954 MHz. The GDDR5 memory is set to run at a speed of 1000 MHz on this card. It features 1536 SPUs along with 128 TAUs and 32 Rasterization Operator Units.

Compare those specifications to the Radeon R9 Nano, which uses a 28 nm design. AMD has set the core frequency at 1000 MHz. The HBM RAM works at a speed of 500 MHz on this specific card. It features 4096 SPUs as well as 256 Texture Address Units and 64 ROPs.

Display Graphs

Hide Graphs

Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon R9 Nano 14918 points
GeForce GTX 880M 6360 points
Difference: 8558 (135%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 880M 130 Watts
Radeon R9 Nano 175 Watts
Difference: 45 Watts (35%)

Memory Bandwidth

As far as performance goes, the Radeon R9 Nano should in theory be a lot superior to the GeForce GTX 880M in general. (explain)

Radeon R9 Nano 512000 MB/sec
GeForce GTX 880M 128000 MB/sec
Difference: 384000 (300%)

Texel Rate

The Radeon R9 Nano is much (about 110%) better at texture filtering than the GeForce GTX 880M. (explain)

Radeon R9 Nano 256000 Mtexels/sec
GeForce GTX 880M 122112 Mtexels/sec
Difference: 133888 (110%)

Pixel Rate

If running with lots of anti-aliasing is important to you, then the Radeon R9 Nano is the winner, and very much so. (explain)

Radeon R9 Nano 64000 Mpixels/sec
GeForce GTX 880M 30528 Mpixels/sec
Difference: 33472 (110%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce GTX 880M

Amazon.com

Check prices at:

Radeon R9 Nano

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GTX 880M Radeon R9 Nano
Manufacturer nVidia AMD
Year March 12 2014 September 2015
Code Name GK104 Fiji XT
Memory 4096 MB 4096 MB
Core Speed 954 MHz 1000 MHz
Memory Speed 4000 MHz 500 MHz
Power (Max TDP) 130 watts 175 watts
Bandwidth 128000 MB/sec 512000 MB/sec
Texel Rate 122112 Mtexels/sec 256000 Mtexels/sec
Pixel Rate 30528 Mpixels/sec 64000 Mpixels/sec
Unified Shaders 1536 4096
Texture Mapping Units 128 256
Render Output Units 32 64
Bus Type GDDR5 HBM
Bus Width 256-bit 4096-bit
Fab Process 28 nm 28 nm
Transistors (Unknown) million 8900 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12 DirectX 12.0
OpenGL Version OpenGL 4.5 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the max amount of information (counted in MB per second) that can be transported over the external memory interface within a second. The number is worked out by multiplying the interface width by its memory clock speed. If the card has DDR memory, it must be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The higher the card's memory bandwidth, the better the card will be in general. It especially helps with AA, HDR and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be processed per second. This figure is worked out by multiplying the total amount of texture units of the card by the core clock speed of the chip. The better the texel rate, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics chip could possibly record to the local memory per second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the number of ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate also depends on quite a few other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the ability to get to the max fill rate.

Display Prices

Hide Prices

GeForce GTX 880M

Amazon.com

Check prices at:

Radeon R9 Nano

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield