Submit Benchmarks!

Submit SSD Benchmark
Submit GPU Benchmark

Compare any two graphics cards:
VS

GeForce GTX 470 vs Radeon R9 M395X

Intro

The GeForce GTX 470 uses a 40 nm design. nVidia has clocked the core frequency at 607 MHz. The GDDR5 RAM is set to run at a speed of 837 MHz on this particular card. It features 448 SPUs as well as 56 TAUs and 40 Rasterization Operator Units.

Compare all of that to the Radeon R9 M395X, which makes use of a 28 nm design. AMD has set the core frequency at 723 MHz. The GDDR5 RAM is set to run at a frequency of 1250 MHz on this specific model. It features 2048 SPUs as well as 128 Texture Address Units and 32 Rasterization Operator Units.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon R9 M395X 125 Watts
GeForce GTX 470 215 Watts
Difference: 90 Watts (72%)

Memory Bandwidth

Theoretically speaking, the Radeon R9 M395X is 19% quicker than the GeForce GTX 470 in general, due to its higher bandwidth. (explain)

Radeon R9 M395X 160000 MB/sec
GeForce GTX 470 133920 MB/sec
Difference: 26080 (19%)

Texel Rate

The Radeon R9 M395X should be a lot (about 172%) better at AF than the GeForce GTX 470. (explain)

Radeon R9 M395X 92544 Mtexels/sec
GeForce GTX 470 33992 Mtexels/sec
Difference: 58552 (172%)

Pixel Rate

If using a high screen resolution is important to you, then the GeForce GTX 470 is superior to the Radeon R9 M395X, not by a very large margin though. (explain)

GeForce GTX 470 24280 Mpixels/sec
Radeon R9 M395X 23136 Mpixels/sec
Difference: 1144 (5%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce GTX 470

Amazon.com

Check prices at:

Radeon R9 M395X

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GTX 470 Radeon R9 M395X
Manufacturer nVidia AMD
Year March 2010 2015
Code Name GF100 Tonga
Memory 1280 MB 4096 MB
Core Speed 607 MHz 723 MHz
Memory Speed 3348 MHz 5000 MHz
Power (Max TDP) 215 watts 125 watts
Bandwidth 133920 MB/sec 160000 MB/sec
Texel Rate 33992 Mtexels/sec 92544 Mtexels/sec
Pixel Rate 24280 Mpixels/sec 23136 Mpixels/sec
Unified Shaders 448 2048
Texture Mapping Units 56 128
Render Output Units 40 32
Bus Type GDDR5 GDDR5
Bus Width 320-bit 256-bit
Fab Process 40 nm 28 nm
Transistors 3000 million (Unknown) million
Bus PCIe x16 PCIe 3.0 x16
DirectX Version DirectX 11 DirectX 12
OpenGL Version OpenGL 4.1 OpenGL 4.3

Memory Bandwidth: Bandwidth is the largest amount of data (counted in MB per second) that can be moved over the external memory interface within a second. It is worked out by multiplying the card's bus width by its memory speed. If the card has DDR type memory, it should be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The higher the card's memory bandwidth, the better the card will be in general. It especially helps with AA, HDR and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be processed in one second. This figure is calculated by multiplying the total number of texture units of the card by the core clock speed of the chip. The better the texel rate, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics chip could possibly record to its local memory in a second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the amount of colour ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate is also dependant on many other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the ability to reach the maximum fill rate.

Display Prices

Hide Prices

GeForce GTX 470

Amazon.com

Check prices at:

Radeon R9 M395X

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield