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GeForce GTX 590 vs Radeon R9 M395X

Intro

The GeForce GTX 590 has core speeds of 607 MHz on the GPU, and 855 MHz on the 1536 MB of GDDR5 RAM. It features 512 SPUs along with 64 Texture Address Units and 48 Rasterization Operator Units.

Compare those specs to the Radeon R9 M395X, which has GPU core speed of 723 MHz, and 4096 MB of GDDR5 RAM set to run at 1250 MHz through a 256-bit bus. It also is made up of 2048 Stream Processors, 128 TAUs, and 32 Raster Operation Units.

Display Graphs

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon R9 M395X 125 Watts
GeForce GTX 590 365 Watts
Difference: 240 Watts (192%)

Memory Bandwidth

Theoretically speaking, the GeForce GTX 590 should perform quite a bit faster than the Radeon R9 M395X overall. (explain)

GeForce GTX 590 328320 MB/sec
Radeon R9 M395X 160000 MB/sec
Difference: 168320 (105%)

Texel Rate

The Radeon R9 M395X is just a bit (about 19%) more effective at AF than the GeForce GTX 590. (explain)

Radeon R9 M395X 92544 Mtexels/sec
GeForce GTX 590 77696 Mtexels/sec
Difference: 14848 (19%)

Pixel Rate

The GeForce GTX 590 will be quite a bit (more or less 152%) more effective at AA than the Radeon R9 M395X, and should be able to handle higher screen resolutions better. (explain)

GeForce GTX 590 58272 Mpixels/sec
Radeon R9 M395X 23136 Mpixels/sec
Difference: 35136 (152%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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GeForce GTX 590

Amazon.com

Check prices at:

Radeon R9 M395X

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 590 Radeon R9 M395X
Manufacturer nVidia AMD
Year March 2011 2015
Code Name GF110 Tonga
Memory 1536 MB (x2) 4096 MB
Core Speed 607 MHz (x2) 723 MHz
Memory Speed 3420 MHz (x2) 5000 MHz
Power (Max TDP) 365 watts 125 watts
Bandwidth 328320 MB/sec 160000 MB/sec
Texel Rate 77696 Mtexels/sec 92544 Mtexels/sec
Pixel Rate 58272 Mpixels/sec 23136 Mpixels/sec
Unified Shaders 512 (x2) 2048
Texture Mapping Units 64 (x2) 128
Render Output Units 48 (x2) 32
Bus Type GDDR5 GDDR5
Bus Width 384-bit (x2) 256-bit
Fab Process 40 nm 28 nm
Transistors 3000 million (Unknown) million
Bus PCIe 2.0 x16 PCIe 3.0 x16
DirectX Version DirectX 11 DirectX 12
OpenGL Version OpenGL 4.1 OpenGL 4.3

Memory Bandwidth: Bandwidth is the maximum amount of data (measured in MB per second) that can be moved past the external memory interface in a second. It's worked out by multiplying the interface width by the speed of its memory. If the card has DDR memory, it must be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The better the memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are processed per second. This number is calculated by multiplying the total texture units of the card by the core speed of the chip. The higher the texel rate, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics chip can possibly record to its local memory per second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the number of Raster Operations Pipelines by the the core clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate also depends on many other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the potential to reach the max fill rate.

Display Prices

Hide Prices

GeForce GTX 590

Amazon.com

Check prices at:

Radeon R9 M395X

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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