Compare any two graphics cards:
GeForce 9600 GSO 1.5GB vs Radeon R9 M385X
IntroThe GeForce 9600 GSO 1.5GB uses a 65 nm design. nVidia has set the core frequency at 550 MHz. The GDDR3 RAM is set to run at a frequency of 800 MHz on this specific model. It features 96 SPUs along with 48 Texture Address Units and 12 Rasterization Operator Units.Compare all that to the Radeon R9 M385X, which features a clock frequency of 1100 MHz and a GDDR5 memory frequency of 1500 MHz. It also makes use of a 128-bit bus, and uses a 28 nm design. It is comprised of 896 SPUs, 56 Texture Address Units, and 16 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksMemory BandwidthAs far as performance goes, the Radeon R9 M385X should theoretically be a lot better than the GeForce 9600 GSO 1.5GB in general. (explain)
Texel RateThe Radeon R9 M385X will be a lot (more or less 133%) better at AF than the GeForce 9600 GSO 1.5GB. (explain)
Pixel RateIf running with high levels of AA is important to you, then the Radeon R9 M385X is a better choice, by a large margin. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the max amount of data (counted in MB per second) that can be transported over the external memory interface in a second. The number is worked out by multiplying the card's interface width by its memory speed. If it uses DDR memory, the result should be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The higher the bandwidth is, the better the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions. Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are applied per second. This number is worked out by multiplying the total texture units of the card by the core clock speed of the chip. The better the texel rate, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second. Pixel Rate: Pixel rate is the maximum number of pixels that the graphics card can possibly record to its local memory per second - measured in millions of pixels per second. The number is worked out by multiplying the number of ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate also depends on quite a few other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to get to the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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