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Radeon R7 260X vs Radeon R9 M380

Intro

The Radeon R7 260X makes use of a 28 nm design. AMD has set the core speed at 1100 MHz. The GDDR5 RAM works at a frequency of 1625 MHz on this card. It features 896 SPUs along with 56 Texture Address Units and 16 ROPs.

Compare all of that to the Radeon R9 M380, which uses a 28 nm design. AMD has clocked the core frequency at 1000 MHz. The GDDR5 RAM works at a speed of 1500 MHz on this card. It features 640 SPUs as well as 40 TAUs and 16 ROPs.

Display Graphs

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Power Usage and Theoretical Benchmarks

Memory Bandwidth

In theory, the Radeon R7 260X is 8% quicker than the Radeon R9 M380 in general, due to its higher data rate. (explain)

Radeon R7 260X 104000 MB/sec
Radeon R9 M380 96000 MB/sec
Difference: 8000 (8%)

Texel Rate

The Radeon R7 260X is a lot (about 54%) more effective at anisotropic filtering than the Radeon R9 M380. (explain)

Radeon R7 260X 61600 Mtexels/sec
Radeon R9 M380 40000 Mtexels/sec
Difference: 21600 (54%)

Pixel Rate

If running with lots of anti-aliasing is important to you, then the Radeon R7 260X is a better choice, not by a very large margin though. (explain)

Radeon R7 260X 17600 Mpixels/sec
Radeon R9 M380 16000 Mpixels/sec
Difference: 1600 (10%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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Radeon R7 260X

Amazon.com

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Radeon R9 M380

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Radeon R7 260X Radeon R9 M380
Manufacturer AMD AMD
Year October 2013 2015
Code Name Bonaire XTX Cape Verde
Memory 2048 MB 4096 MB
Core Speed 1100 MHz 1000 MHz
Memory Speed 6500 MHz 6000 MHz
Power (Max TDP) 115 watts (Unknown) watts
Bandwidth 104000 MB/sec 96000 MB/sec
Texel Rate 61600 Mtexels/sec 40000 Mtexels/sec
Pixel Rate 17600 Mpixels/sec 16000 Mpixels/sec
Unified Shaders 896 640
Texture Mapping Units 56 40
Render Output Units 16 16
Bus Type GDDR5 GDDR5
Bus Width 128-bit 128-bit
Fab Process 28 nm 28 nm
Transistors 2080 million (Unknown) million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 11.2 DirectX 12
OpenGL Version OpenGL 4.3 OpenGL 4.3

Memory Bandwidth: Bandwidth is the max amount of information (in units of megabytes per second) that can be transported across the external memory interface in a second. It's calculated by multiplying the interface width by the speed of its memory. If it uses DDR RAM, it must be multiplied by 2 again. If DDR5, multiply by 4 instead. The better the card's memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be applied per second. This figure is worked out by multiplying the total number of texture units of the card by the core clock speed of the chip. The higher this number, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second.

Pixel Rate: Pixel rate is the maximum amount of pixels the graphics card could possibly write to the local memory in a second - measured in millions of pixels per second. The number is worked out by multiplying the amount of colour ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate also depends on many other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to reach the max fill rate.

Display Prices

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Radeon R7 260X

Amazon.com

Check prices at:

Radeon R9 M380

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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