Compare any two graphics cards:
GeForce 9400 GT 256MB vs Radeon R9 M375X
IntroThe GeForce 9400 GT 256MB uses a 65 nm design. nVidia has set the core frequency at 550 MHz. The GDDR2 RAM is set to run at a frequency of 400 MHz on this specific model. It features 16 SPUs as well as 8 TAUs and 4 ROPs.Compare those specs to the Radeon R9 M375X, which uses a 28 nm design. AMD has set the core frequency at 1015 MHz. The GDDR5 RAM is set to run at a speed of 1125 MHz on this specific card. It features 640 SPUs along with 40 Texture Address Units and 16 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksMemory BandwidthTheoretically speaking, the Radeon R9 M375X is 463% faster than the GeForce 9400 GT 256MB in general, because of its greater bandwidth. (explain)
Texel RateThe Radeon R9 M375X should be quite a bit (about 823%) better at texture filtering than the GeForce 9400 GT 256MB. (explain)
Pixel RateIf using a high screen resolution is important to you, then the Radeon R9 M375X is superior to the GeForce 9400 GT 256MB, and very much so. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the maximum amount of data (measured in MB per second) that can be moved across the external memory interface in a second. It's calculated by multiplying the bus width by its memory clock speed. In the case of DDR type memory, it should be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The higher the card's memory bandwidth, the better the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions. Texel Rate: Texel rate is the maximum texture map elements (texels) that can be applied per second. This is calculated by multiplying the total number of texture units by the core clock speed of the chip. The better this number, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second. Pixel Rate: Pixel rate is the maximum amount of pixels the graphics card could possibly record to the local memory per second - measured in millions of pixels per second. The number is calculated by multiplying the amount of ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate is also dependant on quite a few other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to get to the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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