Compare any two graphics cards:
GeForce GTX 280 vs Radeon R9 M375X
IntroThe GeForce GTX 280 uses a 65 nm design. nVidia has clocked the core frequency at 602 MHz. The GDDR3 RAM runs at a frequency of 1107 MHz on this specific model. It features 240 SPUs along with 80 Texture Address Units and 32 Rasterization Operator Units.Compare that to the Radeon R9 M375X, which uses a 28 nm design. AMD has set the core frequency at 1015 MHz. The GDDR5 RAM works at a frequency of 1125 MHz on this particular model. It features 640 SPUs as well as 40 TAUs and 16 Rasterization Operator Units.
Display Graphs
Power Usage and Theoretical BenchmarksMemory BandwidthPerformance-wise, the GeForce GTX 280 should in theory be much superior to the Radeon R9 M375X in general. (explain)
Texel RateThe GeForce GTX 280 is just a bit (more or less 19%) more effective at texture filtering than the Radeon R9 M375X. (explain)
Pixel RateThe GeForce GTX 280 should be just a bit (approximately 19%) faster with regards to anti-aliasing than the Radeon R9 M375X, and also should be able to handle higher screen resolutions more effectively. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the maximum amount of information (counted in MB per second) that can be moved over the external memory interface in one second. It is calculated by multiplying the card's bus width by its memory speed. In the case of DDR type memory, it must be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The better the bandwidth is, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions. Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are applied in one second. This figure is calculated by multiplying the total amount of texture units of the card by the core clock speed of the chip. The better the texel rate, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second. Pixel Rate: Pixel rate is the maximum amount of pixels the video card can possibly write to the local memory in one second - measured in millions of pixels per second. The number is calculated by multiplying the number of ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate also depends on many other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the potential to get to the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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