Compare any two graphics cards:
Radeon HD 4890 1GB vs Radeon HD 5830
IntroThe Radeon HD 4890 1GB uses a 55 nm design. ATi has set the core frequency at 1000 MHz. The GDDR5 memory works at a frequency of 975 MHz on this particular model. It features 800(160x5) SPUs as well as 40 Texture Address Units and 16 ROPs.Compare all that to the Radeon HD 5830, which comes with a core clock speed of 800 MHz and a GDDR5 memory frequency of 1000 MHz. It also uses a 256-bit bus, and makes use of a 40 nm design. It features 1120(224x5) SPUs, 56 TAUs, and 16 Raster Operation Units.
Avatar
Battlefield Bad Company 2
Left4Dead 2
Mass Effect 2
Supreme Commander 2
Radeon HD 4890 1GB wins(Based entirely on the benchmarks listed above)When combining all game benchmark scores on this page together, the Radeon HD 4890 1GB wins overall, by 12 FPS. Please note that we do not have the results of every benchmark ever done for these cards, so the results may differ wildly in different games.
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthIn theory, the Radeon HD 5830 will be 3% faster than the Radeon HD 4890 1GB in general, because of its higher bandwidth. (explain)
Texel RateThe Radeon HD 5830 will be a bit (approximately 12%) faster with regards to anisotropic filtering than the Radeon HD 4890 1GB. (explain)
Pixel RateIf using a high screen resolution is important to you, then the Radeon HD 4890 1GB is superior to the Radeon HD 5830, and very much so. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price ComparisonPlease note that the price comparisons are based on search keywords, and might not be the exact same card listed on this page. We have no control over the accuracy of their search results.
Specifications
Memory Bandwidth: Memory bandwidth is the largest amount of information (measured in megabytes per second) that can be transported over the external memory interface in a second. It is worked out by multiplying the bus width by the speed of its memory. In the case of DDR memory, it must be multiplied by 2 once again. If DDR5, multiply by 4 instead. The better the bandwidth is, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions. Texel Rate: Texel rate is the maximum texture map elements (texels) that can be processed per second. This figure is worked out by multiplying the total texture units by the core speed of the chip. The higher this number, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second. Pixel Rate: Pixel rate is the maximum amount of pixels the video card can possibly record to the local memory in one second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the number of Render Output Units by the the card's clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate is also dependant on lots of other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to reach the max fill rate.
|
Comments
One Response to “Radeon HD 4890 1GB vs Radeon HD 5830”[...] comparable to 5830 Radeon HD 4890 1GB vs Radeon HD 5830 – Performance Comparison Benchmarks @ Hardware Compare conclusion When combining all game benchmark scores on this page together, the Radeon HD 4890 1GB [...]