Compare any two graphics cards:
GeForce GTS 150 vs Radeon R9 M375
IntroThe GeForce GTS 150 comes with a clock speed of 740 MHz and a GDDR3 memory frequency of 500 MHz. It also features a 256-bit memory bus, and uses a 55 nm design. It is comprised of 128 SPUs, 64 Texture Address Units, and 16 ROPs.Compare all that to the Radeon R9 M375, which uses a 28 nm design. AMD has set the core frequency at 1015 MHz. The DDR3 RAM works at a frequency of 1100 MHz on this particular model. It features 640 SPUs as well as 40 Texture Address Units and 16 Rasterization Operator Units.
Display Graphs
Power Usage and Theoretical BenchmarksMemory BandwidthTheoretically speaking, the Radeon R9 M375 is 10% quicker than the GeForce GTS 150 overall, because of its greater data rate. (explain)
Texel RateThe GeForce GTS 150 is just a bit (approximately 17%) better at AF than the Radeon R9 M375. (explain)
Pixel RateThe Radeon R9 M375 should be quite a bit (about 37%) faster with regards to anti-aliasing than the GeForce GTS 150, and will be able to handle higher screen resolutions without losing too much performance. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the max amount of data (in units of megabytes per second) that can be transported across the external memory interface in one second. The number is worked out by multiplying the card's bus width by the speed of its memory. If it uses DDR RAM, it must be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The better the bandwidth is, the faster the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions. Texel Rate: Texel rate is the maximum texture map elements (texels) that are processed in one second. This figure is worked out by multiplying the total number of texture units by the core clock speed of the chip. The better the texel rate, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second. Pixel Rate: Pixel rate is the most pixels that the graphics chip could possibly write to the local memory in one second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the amount of Raster Operations Pipelines by the the core clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate also depends on many other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to get to the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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