Compare any two graphics cards:
GeForce GTS 450 1GB vs Radeon R9 M365X
IntroThe GeForce GTS 450 1GB comes with a clock frequency of 783 MHz and a GDDR5 memory speed of 902 MHz. It also uses a 128-bit bus, and uses a 40 nm design. It is made up of 192 SPUs, 32 TAUs, and 16 Raster Operation Units.Compare that to the Radeon R9 M365X, which uses a 28 nm design. AMD has clocked the core speed at 925 MHz. The GDDR5 memory is set to run at a speed of 1125 MHz on this model. It features 640 SPUs as well as 40 Texture Address Units and 16 Rasterization Operator Units.
Display Graphs
Power Usage and Theoretical BenchmarksMemory BandwidthTheoretically speaking, the Radeon R9 M365X is 25% faster than the GeForce GTS 450 1GB overall, because of its greater bandwidth. (explain)
Texel RateThe Radeon R9 M365X is much (about 48%) more effective at AF than the GeForce GTS 450 1GB. (explain)
Pixel RateIf using high levels of AA is important to you, then the Radeon R9 M365X is a better choice, but it probably won't make a huge difference. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the largest amount of information (measured in megabytes per second) that can be moved past the external memory interface in one second. The number is worked out by multiplying the card's interface width by its memory speed. In the case of DDR RAM, it must be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The higher the bandwidth is, the faster the card will be in general. It especially helps with AA, HDR and high resolutions. Texel Rate: Texel rate is the maximum texture map elements (texels) that are applied per second. This figure is calculated by multiplying the total amount of texture units by the core speed of the chip. The higher this number, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second. Pixel Rate: Pixel rate is the most pixels the video card could possibly record to the local memory in a second - measured in millions of pixels per second. The figure is worked out by multiplying the amount of ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate is also dependant on quite a few other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the potential to reach the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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