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GeForce 8800 GS vs Radeon R7 M360

Intro

The GeForce 8800 GS has a GPU core speed of 550 MHz, and the 384 MB of GDDR3 memory is set to run at 800 MHz through a 192-bit bus. It also is made up of 96 SPUs, 48 Texture Address Units, and 12 ROPs.

Compare all of that to the Radeon R7 M360, which makes use of a 28 nm design. AMD has set the core speed at 1125 MHz. The DDR3 memory works at a speed of 1000 MHz on this model. It features 384 SPUs as well as 24 Texture Address Units and 8 Rasterization Operator Units.

Display Graphs

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Power Usage and Theoretical Benchmarks

Memory Bandwidth

In theory, the GeForce 8800 GS is 140% faster than the Radeon R7 M360 overall, due to its greater bandwidth. (explain)

GeForce 8800 GS 38400 MB/sec
Radeon R7 M360 16000 MB/sec
Difference: 22400 (140%)

Texel Rate

The Radeon R7 M360 should be just a bit (approximately 2%) better at AF than the GeForce 8800 GS. (explain)

Radeon R7 M360 27000 Mtexels/sec
GeForce 8800 GS 26400 Mtexels/sec
Difference: 600 (2%)

Pixel Rate

If running with high levels of AA is important to you, then the Radeon R7 M360 is a better choice, and very much so. (explain)

Radeon R7 M360 9000 Mpixels/sec
GeForce 8800 GS 6600 Mpixels/sec
Difference: 2400 (36%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce 8800 GS

Amazon.com

Check prices at:

Radeon R7 M360

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce 8800 GS Radeon R7 M360
Manufacturer nVidia AMD
Year Jan 2008 2015
Code Name G92 Oland
Memory 384 MB 2048 MB
Core Speed 550 MHz 1125 MHz
Memory Speed 1600 MHz 2000 MHz
Power (Max TDP) 105 watts (Unknown) watts
Bandwidth 38400 MB/sec 16000 MB/sec
Texel Rate 26400 Mtexels/sec 27000 Mtexels/sec
Pixel Rate 6600 Mpixels/sec 9000 Mpixels/sec
Unified Shaders 96 384
Texture Mapping Units 48 24
Render Output Units 12 8
Bus Type GDDR3 DDR3
Bus Width 192-bit 64-bit
Fab Process 65 nm 28 nm
Transistors 754 million (Unknown) million
Bus PCIe x16 2.0 PCIe 3.0 x16
DirectX Version DirectX 10 DirectX 12
OpenGL Version OpenGL 3.0 OpenGL 4.3

Memory Bandwidth: Memory bandwidth is the largest amount of information (in units of MB per second) that can be transferred over the external memory interface in a second. The number is worked out by multiplying the card's interface width by its memory clock speed. If it uses DDR type RAM, it must be multiplied by 2 once again. If DDR5, multiply by 4 instead. The higher the card's memory bandwidth, the better the card will be in general. It especially helps with AA, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are processed per second. This number is worked out by multiplying the total number of texture units by the core speed of the chip. The better this number, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics card can possibly write to its local memory in a second - measured in millions of pixels per second. The figure is worked out by multiplying the amount of Render Output Units by the clock speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate also depends on quite a few other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to get to the max fill rate.

Display Prices

Hide Prices

GeForce 8800 GS

Amazon.com

Check prices at:

Radeon R7 M360

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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