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Radeon HD 4650 512MB vs Radeon R7 M360

Intro

The Radeon HD 4650 512MB makes use of a 55 nm design. AMD has set the core frequency at 600 MHz. The DDR2 memory runs at a speed of 500 MHz on this model. It features 320(64x5) SPUs along with 32 Texture Address Units and 8 Rasterization Operator Units.

Compare that to the Radeon R7 M360, which has a clock frequency of 1125 MHz and a DDR3 memory frequency of 1000 MHz. It also uses a 64-bit bus, and uses a 28 nm design. It is comprised of 384 SPUs, 24 Texture Address Units, and 8 ROPs.

Display Graphs

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Power Usage and Theoretical Benchmarks

Memory Bandwidth

Both cards have the exact same bandwidth, so theoretically they should have identical performance. (explain)

Texel Rate

The Radeon R7 M360 is quite a bit (about 41%) better at AF than the Radeon HD 4650 512MB. (explain)

Radeon R7 M360 27000 Mtexels/sec
Radeon HD 4650 512MB 19200 Mtexels/sec
Difference: 7800 (41%)

Pixel Rate

If using a high screen resolution is important to you, then the Radeon R7 M360 is the winner, by a large margin. (explain)

Radeon R7 M360 9000 Mpixels/sec
Radeon HD 4650 512MB 4800 Mpixels/sec
Difference: 4200 (88%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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Radeon HD 4650 512MB

Amazon.com

Check prices at:

Radeon R7 M360

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Radeon HD 4650 512MB Radeon R7 M360
Manufacturer AMD AMD
Year Sep 10, 2008 2015
Code Name RV730 PRO Oland
Memory 512 MB 2048 MB
Core Speed 600 MHz 1125 MHz
Memory Speed 1000 MHz 2000 MHz
Power (Max TDP) 55 watts (Unknown) watts
Bandwidth 16000 MB/sec 16000 MB/sec
Texel Rate 19200 Mtexels/sec 27000 Mtexels/sec
Pixel Rate 4800 Mpixels/sec 9000 Mpixels/sec
Unified Shaders 320(64x5) 384
Texture Mapping Units 32 24
Render Output Units 8 8
Bus Type DDR2 DDR3
Bus Width 128-bit 64-bit
Fab Process 55 nm 28 nm
Transistors 514 million (Unknown) million
Bus PCIe 2.0 x16, AGP 8x PCIe 3.0 x16
DirectX Version DirectX 10.1 DirectX 12
OpenGL Version OpenGL 3.0 OpenGL 4.3

Memory Bandwidth: Memory bandwidth is the max amount of information (in units of MB per second) that can be transported across the external memory interface within a second. It is calculated by multiplying the bus width by its memory clock speed. If it uses DDR type memory, it must be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The higher the memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be applied per second. This figure is worked out by multiplying the total amount of texture units of the card by the core speed of the chip. The better the texel rate, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second.

Pixel Rate: Pixel rate is the maximum amount of pixels the graphics card could possibly write to its local memory per second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the number of colour ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate is also dependant on quite a few other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the ability to reach the maximum fill rate.

Display Prices

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Radeon HD 4650 512MB

Amazon.com

Check prices at:

Radeon R7 M360

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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