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Radeon HD 4650 512MB vs Radeon R7 M360

Intro

The Radeon HD 4650 512MB uses a 55 nm design. AMD has clocked the core speed at 600 MHz. The DDR2 memory is set to run at a speed of 500 MHz on this specific model. It features 320(64x5) SPUs as well as 32 Texture Address Units and 8 ROPs.

Compare that to the Radeon R7 M360, which features a clock frequency of 1125 MHz and a DDR3 memory frequency of 1000 MHz. It also uses a 64-bit bus, and uses a 28 nm design. It is made up of 384 SPUs, 24 Texture Address Units, and 8 Raster Operation Units.

Display Graphs

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Power Usage and Theoretical Benchmarks

Memory Bandwidth

Both cards have exactly the same bandwidth, so in theory they should perform exactly the same. (explain)

Texel Rate

The Radeon R7 M360 will be quite a bit (more or less 41%) more effective at texture filtering than the Radeon HD 4650 512MB. (explain)

Radeon R7 M360 27000 Mtexels/sec
Radeon HD 4650 512MB 19200 Mtexels/sec
Difference: 7800 (41%)

Pixel Rate

If running with high levels of AA is important to you, then the Radeon R7 M360 is superior to the Radeon HD 4650 512MB, by far. (explain)

Radeon R7 M360 9000 Mpixels/sec
Radeon HD 4650 512MB 4800 Mpixels/sec
Difference: 4200 (88%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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Radeon HD 4650 512MB

Amazon.com

Check prices at:

Radeon R7 M360

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Radeon HD 4650 512MB Radeon R7 M360
Manufacturer AMD AMD
Year Sep 10, 2008 2015
Code Name RV730 PRO Oland
Memory 512 MB 2048 MB
Core Speed 600 MHz 1125 MHz
Memory Speed 1000 MHz 2000 MHz
Power (Max TDP) 55 watts (Unknown) watts
Bandwidth 16000 MB/sec 16000 MB/sec
Texel Rate 19200 Mtexels/sec 27000 Mtexels/sec
Pixel Rate 4800 Mpixels/sec 9000 Mpixels/sec
Unified Shaders 320(64x5) 384
Texture Mapping Units 32 24
Render Output Units 8 8
Bus Type DDR2 DDR3
Bus Width 128-bit 64-bit
Fab Process 55 nm 28 nm
Transistors 514 million (Unknown) million
Bus PCIe 2.0 x16, AGP 8x PCIe 3.0 x16
DirectX Version DirectX 10.1 DirectX 12
OpenGL Version OpenGL 3.0 OpenGL 4.3

Memory Bandwidth: Bandwidth is the maximum amount of information (counted in megabytes per second) that can be moved over the external memory interface within a second. It's worked out by multiplying the card's bus width by its memory clock speed. If the card has DDR RAM, it should be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The higher the memory bandwidth, the faster the card will be in general. It especially helps with AA, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be processed in one second. This figure is worked out by multiplying the total texture units by the core clock speed of the chip. The better the texel rate, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second.

Pixel Rate: Pixel rate is the most pixels that the graphics card could possibly write to its local memory per second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the amount of ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate also depends on lots of other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the potential to get to the maximum fill rate.

Display Prices

Hide Prices

Radeon HD 4650 512MB

Amazon.com

Check prices at:

Radeon R7 M360

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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