Compare any two graphics cards:
Radeon HD 6450 (OEM) vs Radeon R7 M360
IntroThe Radeon HD 6450 (OEM) makes use of a 40 nm design. AMD has set the core frequency at 625 MHz. The GDDR3 RAM runs at a frequency of 800 MHz on this model. It features 160 SPUs as well as 8 TAUs and 4 Rasterization Operator Units.Compare those specs to the Radeon R7 M360, which uses a 28 nm design. AMD has set the core frequency at 1125 MHz. The DDR3 memory runs at a frequency of 1000 MHz on this card. It features 384 SPUs as well as 24 TAUs and 8 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksMemory BandwidthIn theory, the Radeon R7 M360 should perform much faster than the Radeon HD 6450 (OEM) overall. (explain)
Texel RateThe Radeon R7 M360 will be much (more or less 440%) better at anisotropic filtering than the Radeon HD 6450 (OEM). (explain)
Pixel RateThe Radeon R7 M360 should be a lot (more or less 260%) faster with regards to full screen anti-aliasing than the Radeon HD 6450 (OEM), and will be capable of handling higher screen resolutions better. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the max amount of data (in units of MB per second) that can be transported over the external memory interface in one second. It's worked out by multiplying the bus width by the speed of its memory. If the card has DDR RAM, it must be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The higher the bandwidth is, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions. Texel Rate: Texel rate is the maximum texture map elements (texels) that can be processed in one second. This number is worked out by multiplying the total number of texture units by the core clock speed of the chip. The better the texel rate, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second. Pixel Rate: Pixel rate is the most pixels that the graphics card can possibly record to its local memory in one second - measured in millions of pixels per second. The figure is worked out by multiplying the amount of colour ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate also depends on lots of other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the ability to reach the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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