Compare any two graphics cards:
Radeon HD 7750 vs Radeon R7 M360
IntroThe Radeon HD 7750 uses a 28 nm design. AMD has set the core speed at 800 MHz. The GDDR5 RAM works at a frequency of 1125 MHz on this specific card. It features 512 SPUs as well as 32 TAUs and 16 ROPs.Compare all that to the Radeon R7 M360, which uses a 28 nm design. AMD has clocked the core frequency at 1125 MHz. The DDR3 memory works at a frequency of 1000 MHz on this particular model. It features 384 SPUs along with 24 Texture Address Units and 8 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksMemory BandwidthTheoretically speaking, the Radeon HD 7750 is 350% faster than the Radeon R7 M360 in general, due to its higher bandwidth. (explain)
Texel RateThe Radeon R7 M360 is just a bit (about 5%) more effective at texture filtering than the Radeon HD 7750. (explain)
Pixel RateThe Radeon HD 7750 should be much (about 42%) faster with regards to full screen anti-aliasing than the Radeon R7 M360, and capable of handling higher resolutions more effectively. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the maximum amount of data (measured in MB per second) that can be transported across the external memory interface in one second. It's calculated by multiplying the card's interface width by its memory speed. If it uses DDR memory, it should be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The better the bandwidth is, the faster the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions. Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are applied per second. This figure is calculated by multiplying the total texture units by the core clock speed of the chip. The better this number, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second. Pixel Rate: Pixel rate is the most pixels that the graphics chip could possibly write to the local memory per second - measured in millions of pixels per second. The number is worked out by multiplying the amount of Raster Operations Pipelines by the the core clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate also depends on many other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to get to the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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Comments
One Response to “Radeon HD 7750 vs Radeon R7 M360”i have a laptop with the m360 and im comairing the graphic cards to see if it will run arma 3 as the reccomended graphics card is the hd 7750. It would be really helpful to get feedback on this querie