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GeForce 820M vs Radeon R7 M360

Intro

The GeForce 820M features a GPU core clock speed of 719 MHz, and the 2048 MB of DDR3 RAM is set to run at 1000 MHz through a 64-bit bus. It also is made up of 96 Stream Processors, 16 TAUs, and 4 Raster Operation Units.

Compare those specifications to the Radeon R7 M360, which makes use of a 28 nm design. AMD has clocked the core frequency at 1125 MHz. The DDR3 memory works at a frequency of 1000 MHz on this specific card. It features 384 SPUs along with 24 TAUs and 8 ROPs.

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Power Usage and Theoretical Benchmarks

Memory Bandwidth

Both cards have exactly the same memory bandwidth, so in theory they should perform the same. (explain)

Texel Rate

The Radeon R7 M360 will be a lot (approximately 135%) faster with regards to AF than the GeForce 820M. (explain)

Radeon R7 M360 27000 Mtexels/sec
GeForce 820M 11504 Mtexels/sec
Difference: 15496 (135%)

Pixel Rate

The Radeon R7 M360 will be a lot (approximately 213%) faster with regards to anti-aliasing than the GeForce 820M, and also capable of handling higher resolutions without losing too much performance. (explain)

Radeon R7 M360 9000 Mpixels/sec
GeForce 820M 2876 Mpixels/sec
Difference: 6124 (213%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce 820M

Amazon.com

Check prices at:

Radeon R7 M360

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce 820M Radeon R7 M360
Manufacturer nVidia AMD
Year February 2014 2015
Code Name GF117 Oland
Memory 2048 MB 2048 MB
Core Speed 719 MHz 1125 MHz
Memory Speed 2000 MHz 2000 MHz
Power (Max TDP) 15 watts (Unknown) watts
Bandwidth 16000 MB/sec 16000 MB/sec
Texel Rate 11504 Mtexels/sec 27000 Mtexels/sec
Pixel Rate 2876 Mpixels/sec 9000 Mpixels/sec
Unified Shaders 96 384
Texture Mapping Units 16 24
Render Output Units 4 8
Bus Type DDR3 DDR3
Bus Width 64-bit 64-bit
Fab Process 28 nm 28 nm
Transistors (Unknown) million (Unknown) million
Bus PCIe 2.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12 DirectX 12
OpenGL Version OpenGL 4.5 OpenGL 4.3

Memory Bandwidth: Memory bandwidth is the largest amount of information (measured in MB per second) that can be transferred across the external memory interface in one second. It's calculated by multiplying the interface width by the speed of its memory. If the card has DDR memory, it should be multiplied by 2 once again. If DDR5, multiply by 4 instead. The better the memory bandwidth, the faster the card will be in general. It especially helps with AA, HDR and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be processed per second. This figure is calculated by multiplying the total amount of texture units by the core clock speed of the chip. The better this number, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics chip could possibly write to its local memory in a second - measured in millions of pixels per second. The figure is calculated by multiplying the number of ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate also depends on many other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to reach the max fill rate.

Display Prices

Hide Prices

GeForce 820M

Amazon.com

Check prices at:

Radeon R7 M360

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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