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GeForce GTX 870M vs Radeon R7 M360

Intro

The GeForce GTX 870M comes with core clock speeds of 941 MHz on the GPU, and 1000 MHz on the 3072 MB of GDDR5 RAM. It features 1344 SPUs along with 112 Texture Address Units and 24 Rasterization Operator Units.

Compare that to the Radeon R7 M360, which has a GPU core clock speed of 1125 MHz, and 2048 MB of DDR3 memory set to run at 1000 MHz through a 64-bit bus. It also is comprised of 384 SPUs, 24 TAUs, and 8 Raster Operation Units.

Display Graphs

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Power Usage and Theoretical Benchmarks

Memory Bandwidth

The GeForce GTX 870M should in theory perform quite a bit faster than the Radeon R7 M360 in general. (explain)

GeForce GTX 870M 96000 MB/sec
Radeon R7 M360 16000 MB/sec
Difference: 80000 (500%)

Texel Rate

The GeForce GTX 870M should be much (about 290%) better at texture filtering than the Radeon R7 M360. (explain)

GeForce GTX 870M 105392 Mtexels/sec
Radeon R7 M360 27000 Mtexels/sec
Difference: 78392 (290%)

Pixel Rate

If using lots of anti-aliasing is important to you, then the GeForce GTX 870M is superior to the Radeon R7 M360, by far. (explain)

GeForce GTX 870M 22584 Mpixels/sec
Radeon R7 M360 9000 Mpixels/sec
Difference: 13584 (151%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 870M

Amazon.com

Check prices at:

Radeon R7 M360

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 870M Radeon R7 M360
Manufacturer nVidia AMD
Year March 12 2014 2015
Code Name GK104 Oland
Memory 3072 MB 2048 MB
Core Speed 941 MHz 1125 MHz
Memory Speed 4000 MHz 2000 MHz
Power (Max TDP) 110 watts (Unknown) watts
Bandwidth 96000 MB/sec 16000 MB/sec
Texel Rate 105392 Mtexels/sec 27000 Mtexels/sec
Pixel Rate 22584 Mpixels/sec 9000 Mpixels/sec
Unified Shaders 1344 384
Texture Mapping Units 112 24
Render Output Units 24 8
Bus Type GDDR5 DDR3
Bus Width 192-bit 64-bit
Fab Process 28 nm 28 nm
Transistors (Unknown) million (Unknown) million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12 DirectX 12
OpenGL Version OpenGL 4.5 OpenGL 4.3

Memory Bandwidth: Bandwidth is the max amount of information (in units of MB per second) that can be transferred past the external memory interface in a second. The number is calculated by multiplying the bus width by its memory speed. If the card has DDR type RAM, it should be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The higher the bandwidth is, the better the card will be in general. It especially helps with AA, HDR and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be applied per second. This number is worked out by multiplying the total texture units by the core speed of the chip. The better this number, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second.

Pixel Rate: Pixel rate is the most pixels the graphics card can possibly write to the local memory in one second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the amount of Raster Operations Pipelines by the the card's clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate also depends on lots of other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the ability to get to the max fill rate.

Display Prices

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GeForce GTX 870M

Amazon.com

Check prices at:

Radeon R7 M360

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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