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GeForce 8500 GT vs Radeon R5 M330

Intro

The GeForce 8500 GT features a core clock frequency of 450 MHz and a DDR2 memory speed of 400 MHz. It also uses a 128-bit bus, and makes use of a 80 nm design. It is comprised of 16 SPUs, 8 TAUs, and 4 ROPs.

Compare all of that to the Radeon R5 M330, which comes with a core clock speed of 1030 MHz and a DDR3 memory speed of 900 MHz. It also makes use of a 64-bit bus, and makes use of a 28 nm design. It is comprised of 320 SPUs, 20 Texture Address Units, and 8 Raster Operation Units.

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Power Usage and Theoretical Benchmarks

Memory Bandwidth

The Radeon R5 M330 should theoretically perform just a bit faster than the GeForce 8500 GT overall. (explain)

Radeon R5 M330 14400 MB/sec
GeForce 8500 GT 12800 MB/sec
Difference: 1600 (13%)

Texel Rate

The Radeon R5 M330 should be much (approximately 472%) better at anisotropic filtering than the GeForce 8500 GT. (explain)

Radeon R5 M330 20600 Mtexels/sec
GeForce 8500 GT 3600 Mtexels/sec
Difference: 17000 (472%)

Pixel Rate

If using a high screen resolution is important to you, then the Radeon R5 M330 is a better choice, and very much so. (explain)

Radeon R5 M330 8240 Mpixels/sec
GeForce 8500 GT 1800 Mpixels/sec
Difference: 6440 (358%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce 8500 GT

Amazon.com

Check prices at:

Radeon R5 M330

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce 8500 GT Radeon R5 M330
Manufacturer nVidia AMD
Year April 2007 2015
Code Name G86 Oland
Memory 512 MB 2048 MB
Core Speed 450 MHz 1030 MHz
Memory Speed 800 MHz 1800 MHz
Power (Max TDP) 45 watts (Unknown) watts
Bandwidth 12800 MB/sec 14400 MB/sec
Texel Rate 3600 Mtexels/sec 20600 Mtexels/sec
Pixel Rate 1800 Mpixels/sec 8240 Mpixels/sec
Unified Shaders 16 320
Texture Mapping Units 8 20
Render Output Units 4 8
Bus Type DDR2 DDR3
Bus Width 128-bit 64-bit
Fab Process 80 nm 28 nm
Transistors 210 million (Unknown) million
Bus PCIe x16, PCI, PCIe x16 2.0 PCIe 3.0 x16
DirectX Version DirectX 10 DirectX 12
OpenGL Version OpenGL 3.0 OpenGL 4.3

Memory Bandwidth: Memory bandwidth is the maximum amount of data (measured in MB per second) that can be transported past the external memory interface in one second. It's calculated by multiplying the interface width by its memory speed. If the card has DDR type RAM, it should be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The better the bandwidth is, the better the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are processed in one second. This figure is calculated by multiplying the total amount of texture units of the card by the core clock speed of the chip. The higher the texel rate, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics card could possibly record to the local memory in a second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the number of ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate also depends on quite a few other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to get to the maximum fill rate.

Display Prices

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GeForce 8500 GT

Amazon.com

Check prices at:

Radeon R5 M330

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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