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GeForce 8800 GS vs Radeon R5 M330

Intro

The GeForce 8800 GS comes with a core clock frequency of 550 MHz and a GDDR3 memory speed of 800 MHz. It also makes use of a 192-bit memory bus, and uses a 65 nm design. It features 96 SPUs, 48 Texture Address Units, and 12 ROPs.

Compare those specifications to the Radeon R5 M330, which features clock speeds of 1030 MHz on the GPU, and 900 MHz on the 2048 MB of DDR3 RAM. It features 320 SPUs as well as 20 TAUs and 8 ROPs.

Display Graphs

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Power Usage and Theoretical Benchmarks

Memory Bandwidth

The GeForce 8800 GS should in theory perform quite a bit faster than the Radeon R5 M330 overall. (explain)

GeForce 8800 GS 38400 MB/sec
Radeon R5 M330 14400 MB/sec
Difference: 24000 (167%)

Texel Rate

The GeForce 8800 GS should be a lot (about 28%) more effective at AF than the Radeon R5 M330. (explain)

GeForce 8800 GS 26400 Mtexels/sec
Radeon R5 M330 20600 Mtexels/sec
Difference: 5800 (28%)

Pixel Rate

If using a high screen resolution is important to you, then the Radeon R5 M330 is a better choice, by far. (explain)

Radeon R5 M330 8240 Mpixels/sec
GeForce 8800 GS 6600 Mpixels/sec
Difference: 1640 (25%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce 8800 GS

Amazon.com

Check prices at:

Radeon R5 M330

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce 8800 GS Radeon R5 M330
Manufacturer nVidia AMD
Year Jan 2008 2015
Code Name G92 Oland
Memory 384 MB 2048 MB
Core Speed 550 MHz 1030 MHz
Memory Speed 1600 MHz 1800 MHz
Power (Max TDP) 105 watts (Unknown) watts
Bandwidth 38400 MB/sec 14400 MB/sec
Texel Rate 26400 Mtexels/sec 20600 Mtexels/sec
Pixel Rate 6600 Mpixels/sec 8240 Mpixels/sec
Unified Shaders 96 320
Texture Mapping Units 48 20
Render Output Units 12 8
Bus Type GDDR3 DDR3
Bus Width 192-bit 64-bit
Fab Process 65 nm 28 nm
Transistors 754 million (Unknown) million
Bus PCIe x16 2.0 PCIe 3.0 x16
DirectX Version DirectX 10 DirectX 12
OpenGL Version OpenGL 3.0 OpenGL 4.3

Memory Bandwidth: Bandwidth is the maximum amount of information (measured in MB per second) that can be moved over the external memory interface in one second. The number is calculated by multiplying the bus width by its memory clock speed. If the card has DDR memory, it should be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The higher the card's memory bandwidth, the better the card will be in general. It especially helps with AA, HDR and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be applied per second. This number is calculated by multiplying the total number of texture units by the core clock speed of the chip. The higher the texel rate, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second.

Pixel Rate: Pixel rate is the most pixels that the graphics card can possibly write to its local memory in one second - measured in millions of pixels per second. The figure is worked out by multiplying the number of Render Output Units by the the core speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate also depends on quite a few other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to reach the max fill rate.

Display Prices

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GeForce 8800 GS

Amazon.com

Check prices at:

Radeon R5 M330

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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