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Radeon HD 4830 512MB vs Radeon R5 M330

Intro

The Radeon HD 4830 512MB makes use of a 55 nm design. AMD has set the core speed at 575 MHz. The GDDR3 RAM works at a speed of 900 MHz on this specific model. It features 640(128x5) SPUs along with 32 Texture Address Units and 16 ROPs.

Compare those specs to the Radeon R5 M330, which features clock speeds of 1030 MHz on the GPU, and 900 MHz on the 2048 MB of DDR3 memory. It features 320 SPUs along with 20 Texture Address Units and 8 ROPs.

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Power Usage and Theoretical Benchmarks

Memory Bandwidth

The Radeon HD 4830 512MB, in theory, should be much faster than the Radeon R5 M330 overall. (explain)

Radeon HD 4830 512MB 57600 MB/sec
Radeon R5 M330 14400 MB/sec
Difference: 43200 (300%)

Texel Rate

The Radeon R5 M330 is a small bit (approximately 12%) faster with regards to texture filtering than the Radeon HD 4830 512MB. (explain)

Radeon R5 M330 20600 Mtexels/sec
Radeon HD 4830 512MB 18400 Mtexels/sec
Difference: 2200 (12%)

Pixel Rate

If using a high resolution is important to you, then the Radeon HD 4830 512MB is the winner, but it probably won't make a huge difference. (explain)

Radeon HD 4830 512MB 9200 Mpixels/sec
Radeon R5 M330 8240 Mpixels/sec
Difference: 960 (12%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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Radeon HD 4830 512MB

Amazon.com

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Radeon R5 M330

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Radeon HD 4830 512MB Radeon R5 M330
Manufacturer AMD AMD
Year Oct 21, 2008 2015
Code Name RV770 LE Oland
Memory 512 MB 2048 MB
Core Speed 575 MHz 1030 MHz
Memory Speed 1800 MHz 1800 MHz
Power (Max TDP) 95 watts (Unknown) watts
Bandwidth 57600 MB/sec 14400 MB/sec
Texel Rate 18400 Mtexels/sec 20600 Mtexels/sec
Pixel Rate 9200 Mpixels/sec 8240 Mpixels/sec
Unified Shaders 640(128x5) 320
Texture Mapping Units 32 20
Render Output Units 16 8
Bus Type GDDR3 DDR3
Bus Width 256-bit 64-bit
Fab Process 55 nm 28 nm
Transistors 956 million (Unknown) million
Bus PCIe 2.0 x16 PCIe 3.0 x16
DirectX Version DirectX 10.1 DirectX 12
OpenGL Version OpenGL 3.0 OpenGL 4.3

Memory Bandwidth: Bandwidth is the max amount of data (in units of megabytes per second) that can be transferred across the external memory interface in a second. It's calculated by multiplying the card's interface width by its memory clock speed. In the case of DDR type RAM, the result should be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The higher the memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are applied in one second. This figure is worked out by multiplying the total texture units by the core clock speed of the chip. The better the texel rate, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics chip can possibly record to its local memory in one second - measured in millions of pixels per second. The figure is worked out by multiplying the amount of Raster Operations Pipelines by the clock speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate also depends on many other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to reach the max fill rate.

Display Prices

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Radeon HD 4830 512MB

Amazon.com

Check prices at:

Radeon R5 M330

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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