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GeForce GT 130 vs Radeon R5 M330

Intro

The GeForce GT 130 comes with core clock speeds of 500 MHz on the GPU, and 250 MHz on the 768 MB of DDR2 RAM. It features 48 SPUs as well as 24 TAUs and 16 Rasterization Operator Units.

Compare those specs to the Radeon R5 M330, which comes with GPU core speed of 1030 MHz, and 2048 MB of DDR3 memory running at 900 MHz through a 64-bit bus. It also features 320 Stream Processors, 20 TAUs, and 8 Raster Operation Units.

Display Graphs

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Power Usage and Theoretical Benchmarks

Memory Bandwidth

The Radeon R5 M330 should in theory perform a bit faster than the GeForce GT 130 overall. (explain)

Radeon R5 M330 14400 MB/sec
GeForce GT 130 12000 MB/sec
Difference: 2400 (20%)

Texel Rate

The Radeon R5 M330 is a lot (more or less 72%) more effective at AF than the GeForce GT 130. (explain)

Radeon R5 M330 20600 Mtexels/sec
GeForce GT 130 12000 Mtexels/sec
Difference: 8600 (72%)

Pixel Rate

If using a high resolution is important to you, then the Radeon R5 M330 is superior to the GeForce GT 130, but it probably won't make a huge difference. (explain)

Radeon R5 M330 8240 Mpixels/sec
GeForce GT 130 8000 Mpixels/sec
Difference: 240 (3%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GT 130

Amazon.com

Check prices at:

Radeon R5 M330

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GT 130 Radeon R5 M330
Manufacturer nVidia AMD
Year March 10, 2009 2015
Code Name G94b Oland
Memory 768 MB 2048 MB
Core Speed 500 MHz 1030 MHz
Memory Speed 500 MHz 1800 MHz
Power (Max TDP) 75 watts (Unknown) watts
Bandwidth 12000 MB/sec 14400 MB/sec
Texel Rate 12000 Mtexels/sec 20600 Mtexels/sec
Pixel Rate 8000 Mpixels/sec 8240 Mpixels/sec
Unified Shaders 48 320
Texture Mapping Units 24 20
Render Output Units 16 8
Bus Type DDR2 DDR3
Bus Width 192-bit 64-bit
Fab Process 55 nm 28 nm
Transistors 505 million (Unknown) million
Bus PCIe x16 2.0 PCIe 3.0 x16
DirectX Version DirectX 10 DirectX 12
OpenGL Version OpenGL 3.0 OpenGL 4.3

Memory Bandwidth: Memory bandwidth is the max amount of information (counted in MB per second) that can be transported across the external memory interface in one second. It's worked out by multiplying the card's bus width by its memory clock speed. In the case of DDR type memory, it must be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The better the bandwidth is, the better the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are processed in one second. This number is worked out by multiplying the total texture units of the card by the core speed of the chip. The better the texel rate, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second.

Pixel Rate: Pixel rate is the maximum amount of pixels the graphics card can possibly record to its local memory in a second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the number of Render Output Units by the the card's clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate is also dependant on quite a few other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the ability to reach the max fill rate.

Display Prices

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GeForce GT 130

Amazon.com

Check prices at:

Radeon R5 M330

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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