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GeForce 930M vs Radeon R5 M330

Intro

The GeForce 930M uses a 28 nm design. nVidia has set the core speed at 928 MHz. The DDR3 RAM works at a speed of 900 MHz on this model. It features 384 SPUs as well as 24 TAUs and 8 ROPs.

Compare all of that to the Radeon R5 M330, which comes with GPU clock speed of 1030 MHz, and 2048 MB of DDR3 memory running at 900 MHz through a 64-bit bus. It also is made up of 320 SPUs, 20 Texture Address Units, and 8 Raster Operation Units.

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Power Usage and Theoretical Benchmarks

Memory Bandwidth

Both cards have the exact same memory bandwidth, so theoretically they should have the same performance. (explain)

Texel Rate

The GeForce 930M is a bit (more or less 8%) better at texture filtering than the Radeon R5 M330. (explain)

GeForce 930M 22272 Mtexels/sec
Radeon R5 M330 20600 Mtexels/sec
Difference: 1672 (8%)

Pixel Rate

The Radeon R5 M330 should be just a bit (more or less 11%) better at AA than the GeForce 930M, and able to handle higher screen resolutions while still performing well. (explain)

Radeon R5 M330 8240 Mpixels/sec
GeForce 930M 7424 Mpixels/sec
Difference: 816 (11%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce 930M

Amazon.com

Check prices at:

Radeon R5 M330

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce 930M Radeon R5 M330
Manufacturer nVidia AMD
Year March 12 2015 2015
Code Name GM108 Oland
Memory 2048 MB 2048 MB
Core Speed 928 MHz 1030 MHz
Memory Speed 1800 MHz 1800 MHz
Power (Max TDP) (Unknown) watts (Unknown) watts
Bandwidth 14400 MB/sec 14400 MB/sec
Texel Rate 22272 Mtexels/sec 20600 Mtexels/sec
Pixel Rate 7424 Mpixels/sec 8240 Mpixels/sec
Unified Shaders 384 320
Texture Mapping Units 24 20
Render Output Units 8 8
Bus Type DDR3 DDR3
Bus Width 64-bit 64-bit
Fab Process 28 nm 28 nm
Transistors (Unknown) million (Unknown) million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12 DirectX 12
OpenGL Version OpenGL 4.5 OpenGL 4.3

Memory Bandwidth: Memory bandwidth is the max amount of information (measured in megabytes per second) that can be transferred across the external memory interface in a second. It is calculated by multiplying the interface width by the speed of its memory. In the case of DDR memory, the result should be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The better the card's memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be applied per second. This number is calculated by multiplying the total amount of texture units by the core clock speed of the chip. The better this number, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics chip could possibly write to the local memory per second - measured in millions of pixels per second. The figure is worked out by multiplying the amount of colour ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate also depends on lots of other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to get to the maximum fill rate.

Display Prices

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GeForce 930M

Amazon.com

Check prices at:

Radeon R5 M330

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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