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Radeon R5 M230 vs Radeon R5 M330

Intro

The Radeon R5 M230 comes with clock speeds of 780 MHz on the GPU, and 1000 MHz on the 2048 MB of DDR3 memory. It features 320 SPUs along with 20 TAUs and 4 Rasterization Operator Units.

Compare those specifications to the Radeon R5 M330, which has core clock speeds of 1030 MHz on the GPU, and 900 MHz on the 2048 MB of DDR3 RAM. It features 320 SPUs as well as 20 Texture Address Units and 8 ROPs.

Display Graphs

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Power Usage and Theoretical Benchmarks

Memory Bandwidth

The Radeon R5 M230 should in theory perform a bit faster than the Radeon R5 M330 in general. (explain)

Radeon R5 M230 16000 MB/sec
Radeon R5 M330 14400 MB/sec
Difference: 1600 (11%)

Texel Rate

The Radeon R5 M330 will be much (about 32%) faster with regards to anisotropic filtering than the Radeon R5 M230. (explain)

Radeon R5 M330 20600 Mtexels/sec
Radeon R5 M230 15600 Mtexels/sec
Difference: 5000 (32%)

Pixel Rate

If running with lots of anti-aliasing is important to you, then the Radeon R5 M330 is the winner, by a large margin. (explain)

Radeon R5 M330 8240 Mpixels/sec
Radeon R5 M230 3120 Mpixels/sec
Difference: 5120 (164%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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Radeon R5 M230

Amazon.com

Check prices at:

Radeon R5 M330

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Radeon R5 M230 Radeon R5 M330
Manufacturer AMD AMD
Year 2014 2015
Code Name Jet Pro Oland
Memory 2048 MB 2048 MB
Core Speed 780 MHz 1030 MHz
Memory Speed 2000 MHz 1800 MHz
Power (Max TDP) (Unknown) watts (Unknown) watts
Bandwidth 16000 MB/sec 14400 MB/sec
Texel Rate 15600 Mtexels/sec 20600 Mtexels/sec
Pixel Rate 3120 Mpixels/sec 8240 Mpixels/sec
Unified Shaders 320 320
Texture Mapping Units 20 20
Render Output Units 4 8
Bus Type DDR3 DDR3
Bus Width 64-bit 64-bit
Fab Process 28 nm 28 nm
Transistors (Unknown) million (Unknown) million
Bus PCIe 3.0 x8 PCIe 3.0 x16
DirectX Version DirectX 11.2 DirectX 12
OpenGL Version OpenGL 4.3 OpenGL 4.3

Memory Bandwidth: Memory bandwidth is the largest amount of data (counted in MB per second) that can be moved across the external memory interface within a second. It is calculated by multiplying the card's interface width by its memory clock speed. In the case of DDR memory, it must be multiplied by 2 again. If DDR5, multiply by 4 instead. The higher the memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be applied per second. This figure is worked out by multiplying the total texture units of the card by the core speed of the chip. The higher this number, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics chip can possibly record to its local memory in a second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the number of Render Output Units by the the core clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate is also dependant on quite a few other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the ability to reach the maximum fill rate.

Display Prices

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Radeon R5 M230

Amazon.com

Check prices at:

Radeon R5 M330

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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