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GeForce GTX 260 Core 216 vs GeForce GTX 880M

Intro

The GeForce GTX 260 Core 216 features core speeds of 576 MHz on the GPU, and 999 MHz on the 896 MB of GDDR3 memory. It features 216 SPUs as well as 72 Texture Address Units and 28 Rasterization Operator Units.

Compare those specifications to the GeForce GTX 880M, which comes with core speeds of 954 MHz on the GPU, and 1000 MHz on the 4096 MB of GDDR5 RAM. It features 1536 SPUs as well as 128 Texture Address Units and 32 ROPs.

Display Graphs

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 880M 130 Watts
GeForce GTX 260 Core 216 202 Watts
Difference: 72 Watts (55%)

Memory Bandwidth

Theoretically speaking, the GeForce GTX 880M should perform a little bit faster than the GeForce GTX 260 Core 216 in general. (explain)

GeForce GTX 880M 128000 MB/sec
GeForce GTX 260 Core 216 111888 MB/sec
Difference: 16112 (14%)

Texel Rate

The GeForce GTX 880M should be a lot (approximately 194%) faster with regards to anisotropic filtering than the GeForce GTX 260 Core 216. (explain)

GeForce GTX 880M 122112 Mtexels/sec
GeForce GTX 260 Core 216 41472 Mtexels/sec
Difference: 80640 (194%)

Pixel Rate

The GeForce GTX 880M is much (more or less 89%) better at FSAA than the GeForce GTX 260 Core 216, and able to handle higher screen resolutions more effectively. (explain)

GeForce GTX 880M 30528 Mpixels/sec
GeForce GTX 260 Core 216 16128 Mpixels/sec
Difference: 14400 (89%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 260 Core 216

Amazon.com

Check prices at:

GeForce GTX 880M

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 260 Core 216 GeForce GTX 880M
Manufacturer nVidia nVidia
Year September 16, 2008 March 12 2014
Code Name G200 GK104
Memory 896 MB 4096 MB
Core Speed 576 MHz 954 MHz
Memory Speed 1998 MHz 4000 MHz
Power (Max TDP) 202 watts 130 watts
Bandwidth 111888 MB/sec 128000 MB/sec
Texel Rate 41472 Mtexels/sec 122112 Mtexels/sec
Pixel Rate 16128 Mpixels/sec 30528 Mpixels/sec
Unified Shaders 216 1536
Texture Mapping Units 72 128
Render Output Units 28 32
Bus Type GDDR3 GDDR5
Bus Width 448-bit 256-bit
Fab Process 65 nm 28 nm
Transistors 1400 million (Unknown) million
Bus PCIe x16 2.0 PCIe 3.0 x16
DirectX Version DirectX 10 DirectX 12
OpenGL Version OpenGL 3.1 OpenGL 4.5

Memory Bandwidth: Bandwidth is the maximum amount of data (counted in MB per second) that can be transported across the external memory interface in one second. It's worked out by multiplying the card's bus width by its memory speed. If it uses DDR type memory, the result should be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The better the memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be applied in one second. This number is worked out by multiplying the total texture units by the core speed of the chip. The better this number, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics card can possibly write to its local memory per second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the amount of ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate is also dependant on many other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to reach the maximum fill rate.

Display Prices

Hide Prices

GeForce GTX 260 Core 216

Amazon.com

Check prices at:

GeForce GTX 880M

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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