Compare any two graphics cards:
VS

GeForce GTX 460 1GB vs GeForce GTX 880M

Intro

The GeForce GTX 460 1GB has core clock speeds of 675 MHz on the GPU, and 900 MHz on the 1024 MB of GDDR5 RAM. It features 336 SPUs along with 56 Texture Address Units and 32 Rasterization Operator Units.

Compare those specs to the GeForce GTX 880M, which makes use of a 28 nm design. nVidia has clocked the core frequency at 954 MHz. The GDDR5 memory is set to run at a speed of 1000 MHz on this particular model. It features 1536 SPUs as well as 128 TAUs and 32 Rasterization Operator Units.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 880M 130 Watts
GeForce GTX 460 1GB 160 Watts
Difference: 30 Watts (23%)

Memory Bandwidth

Performance-wise, the GeForce GTX 880M should theoretically be a small bit superior to the GeForce GTX 460 1GB in general. (explain)

GeForce GTX 880M 128000 MB/sec
GeForce GTX 460 1GB 115200 MB/sec
Difference: 12800 (11%)

Texel Rate

The GeForce GTX 880M is much (approximately 223%) faster with regards to AF than the GeForce GTX 460 1GB. (explain)

GeForce GTX 880M 122112 Mtexels/sec
GeForce GTX 460 1GB 37800 Mtexels/sec
Difference: 84312 (223%)

Pixel Rate

The GeForce GTX 880M should be a lot (about 41%) more effective at full screen anti-aliasing than the GeForce GTX 460 1GB, and will be able to handle higher resolutions better. (explain)

GeForce GTX 880M 30528 Mpixels/sec
GeForce GTX 460 1GB 21600 Mpixels/sec
Difference: 8928 (41%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce GTX 460 1GB

Amazon.com

Check prices at:

GeForce GTX 880M

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GTX 460 1GB GeForce GTX 880M
Manufacturer nVidia nVidia
Year July 2010 March 12 2014
Code Name GF104 GK104
Memory 1024 MB 4096 MB
Core Speed 675 MHz 954 MHz
Memory Speed 3600 MHz 4000 MHz
Power (Max TDP) 160 watts 130 watts
Bandwidth 115200 MB/sec 128000 MB/sec
Texel Rate 37800 Mtexels/sec 122112 Mtexels/sec
Pixel Rate 21600 Mpixels/sec 30528 Mpixels/sec
Unified Shaders 336 1536
Texture Mapping Units 56 128
Render Output Units 32 32
Bus Type GDDR5 GDDR5
Bus Width 256-bit 256-bit
Fab Process 40 nm 28 nm
Transistors 1950 million (Unknown) million
Bus PCIe x16 PCIe 3.0 x16
DirectX Version DirectX 11 DirectX 12
OpenGL Version OpenGL 4.1 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the largest amount of data (counted in MB per second) that can be transferred over the external memory interface within a second. The number is worked out by multiplying the card's bus width by the speed of its memory. If it uses DDR RAM, it must be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The higher the card's memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be processed per second. This number is calculated by multiplying the total amount of texture units by the core clock speed of the chip. The higher the texel rate, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second.

Pixel Rate: Pixel rate is the most pixels the graphics card can possibly record to its local memory per second - measured in millions of pixels per second. The number is worked out by multiplying the number of Raster Operations Pipelines by the the core speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate is also dependant on many other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the ability to get to the maximum fill rate.

Display Prices

Hide Prices

GeForce GTX 460 1GB

Amazon.com

Check prices at:

GeForce GTX 880M

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield