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GeForce GTX 880M vs Radeon R9 380 2G

Intro

The GeForce GTX 880M makes use of a 28 nm design. nVidia has set the core speed at 954 MHz. The GDDR5 RAM runs at a speed of 1000 MHz on this card. It features 1536 SPUs as well as 128 TAUs and 32 Rasterization Operator Units.

Compare those specifications to the Radeon R9 380 2G, which comes with GPU core speed of 970 MHz, and 2048 MB of GDDR5 RAM running at 1425 MHz through a 256-bit bus. It also is comprised of 1792 Stream Processors, 112 Texture Address Units, and 32 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon R9 380 2G 8850 points
GeForce GTX 880M 6360 points
Difference: 2490 (39%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 880M 130 Watts
Radeon R9 380 2G 190 Watts
Difference: 60 Watts (46%)

Memory Bandwidth

In theory, the Radeon R9 380 2G is 43% quicker than the GeForce GTX 880M in general, because of its higher data rate. (explain)

Radeon R9 380 2G 182400 MB/sec
GeForce GTX 880M 128000 MB/sec
Difference: 54400 (43%)

Texel Rate

The GeForce GTX 880M is a little bit (more or less 12%) better at texture filtering than the Radeon R9 380 2G. (explain)

GeForce GTX 880M 122112 Mtexels/sec
Radeon R9 380 2G 108640 Mtexels/sec
Difference: 13472 (12%)

Pixel Rate

If using high levels of AA is important to you, then the Radeon R9 380 2G is a better choice, though not by far. (explain)

Radeon R9 380 2G 31040 Mpixels/sec
GeForce GTX 880M 30528 Mpixels/sec
Difference: 512 (2%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 880M

Amazon.com

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Radeon R9 380 2G

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 880M Radeon R9 380 2G
Manufacturer nVidia AMD
Year March 12 2014 June 2015
Code Name GK104 Antigua PRO
Memory 4096 MB 2048 MB
Core Speed 954 MHz 970 MHz
Memory Speed 4000 MHz 5700 MHz
Power (Max TDP) 130 watts 190 watts
Bandwidth 128000 MB/sec 182400 MB/sec
Texel Rate 122112 Mtexels/sec 108640 Mtexels/sec
Pixel Rate 30528 Mpixels/sec 31040 Mpixels/sec
Unified Shaders 1536 1792
Texture Mapping Units 128 112
Render Output Units 32 32
Bus Type GDDR5 GDDR5
Bus Width 256-bit 256-bit
Fab Process 28 nm 28 nm
Transistors (Unknown) million 5000 million
Bus PCIe 3.0 x16 PCIe 3.0 ×16
DirectX Version DirectX 12 DirectX 12.0
OpenGL Version OpenGL 4.5 OpenGL 4.5

Memory Bandwidth: Bandwidth is the max amount of information (measured in MB per second) that can be transferred over the external memory interface within a second. The number is calculated by multiplying the bus width by the speed of its memory. If the card has DDR type RAM, it must be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The higher the memory bandwidth, the faster the card will be in general. It especially helps with AA, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be processed per second. This is worked out by multiplying the total texture units by the core speed of the chip. The higher the texel rate, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics chip can possibly write to its local memory in a second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the number of Raster Operations Pipelines by the the core speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate is also dependant on lots of other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the potential to reach the maximum fill rate.

Display Prices

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GeForce GTX 880M

Amazon.com

Check prices at:

Radeon R9 380 2G

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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