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GeForce GTX 870M vs Radeon R7 360

Intro

The GeForce GTX 870M has a clock speed of 941 MHz and a GDDR5 memory speed of 1000 MHz. It also uses a 192-bit memory bus, and makes use of a 28 nm design. It is comprised of 1344 SPUs, 112 TAUs, and 24 ROPs.

Compare all of that to the Radeon R7 360, which makes use of a 28 nm design. AMD has set the core speed at 1050 MHz. The GDDR5 memory works at a frequency of 1625 MHz on this specific card. It features 768 SPUs as well as 48 Texture Address Units and 16 Rasterization Operator Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 870M 4770 points
Radeon R7 360 4110 points
Difference: 660 (16%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon R7 360 100 Watts
GeForce GTX 870M 110 Watts
Difference: 10 Watts (10%)

Memory Bandwidth

As far as performance goes, the Radeon R7 360 should in theory be a bit better than the GeForce GTX 870M overall. (explain)

Radeon R7 360 104000 MB/sec
GeForce GTX 870M 96000 MB/sec
Difference: 8000 (8%)

Texel Rate

The GeForce GTX 870M is much (more or less 109%) faster with regards to anisotropic filtering than the Radeon R7 360. (explain)

GeForce GTX 870M 105392 Mtexels/sec
Radeon R7 360 50400 Mtexels/sec
Difference: 54992 (109%)

Pixel Rate

The GeForce GTX 870M should be much (approximately 34%) better at anti-aliasing than the Radeon R7 360, and also able to handle higher screen resolutions while still performing well. (explain)

GeForce GTX 870M 22584 Mpixels/sec
Radeon R7 360 16800 Mpixels/sec
Difference: 5784 (34%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 870M

Amazon.com

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Radeon R7 360

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 870M Radeon R7 360
Manufacturer nVidia AMD
Year March 12 2014 June 2015
Code Name GK104 Tobago
Memory 3072 MB 2048 MB
Core Speed 941 MHz 1050 MHz
Memory Speed 4000 MHz 6500 MHz
Power (Max TDP) 110 watts 100 watts
Bandwidth 96000 MB/sec 104000 MB/sec
Texel Rate 105392 Mtexels/sec 50400 Mtexels/sec
Pixel Rate 22584 Mpixels/sec 16800 Mpixels/sec
Unified Shaders 1344 768
Texture Mapping Units 112 48
Render Output Units 24 16
Bus Type GDDR5 GDDR5
Bus Width 192-bit 128-bit
Fab Process 28 nm 28 nm
Transistors (Unknown) million 2080 million
Bus PCIe 3.0 x16 PCIe 3.0 ×16
DirectX Version DirectX 12 DirectX 12.0
OpenGL Version OpenGL 4.5 OpenGL 4.5

Memory Bandwidth: Bandwidth is the max amount of information (in units of MB per second) that can be transported over the external memory interface within a second. It is worked out by multiplying the card's interface width by the speed of its memory. If it uses DDR memory, the result should be multiplied by 2 again. If DDR5, multiply by 4 instead. The better the memory bandwidth, the better the card will be in general. It especially helps with AA, HDR and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are applied in one second. This number is calculated by multiplying the total number of texture units by the core speed of the chip. The better the texel rate, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second.

Pixel Rate: Pixel rate is the maximum number of pixels the graphics card could possibly write to the local memory per second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the number of Render Output Units by the the card's clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate also depends on many other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the potential to get to the max fill rate.

Display Prices

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GeForce GTX 870M

Amazon.com

Check prices at:

Radeon R7 360

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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