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GeForce GTX 870M vs GeForce GTX 960M

Intro

The GeForce GTX 870M has a GPU clock speed of 941 MHz, and the 3072 MB of GDDR5 RAM is set to run at 1000 MHz through a 192-bit bus. It also features 1344 SPUs, 112 TAUs, and 24 ROPs.

Compare those specifications to the GeForce GTX 960M, which comes with GPU core speed of 1096 MHz, and 2048 MB of GDDR5 RAM set to run at 1000 MHz through a 128-bit bus. It also is comprised of 640 SPUs, 40 TAUs, and 16 Raster Operation Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 870M 4770 points
GeForce GTX 960M 4350 points
Difference: 420 (10%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 960M 65 Watts
GeForce GTX 870M 110 Watts
Difference: 45 Watts (69%)

Memory Bandwidth

The GeForce GTX 870M should in theory be a lot faster than the GeForce GTX 960M overall. (explain)

GeForce GTX 870M 96000 MB/sec
GeForce GTX 960M 64000 MB/sec
Difference: 32000 (50%)

Texel Rate

The GeForce GTX 870M should be a lot (approximately 140%) more effective at texture filtering than the GeForce GTX 960M. (explain)

GeForce GTX 870M 105392 Mtexels/sec
GeForce GTX 960M 43840 Mtexels/sec
Difference: 61552 (140%)

Pixel Rate

If running with a high screen resolution is important to you, then the GeForce GTX 870M is a better choice, and very much so. (explain)

GeForce GTX 870M 22584 Mpixels/sec
GeForce GTX 960M 17536 Mpixels/sec
Difference: 5048 (29%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 870M

Amazon.com

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GeForce GTX 960M

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 870M GeForce GTX 960M
Manufacturer nVidia nVidia
Year March 12 2014 March 12 2015
Code Name GK104 GM107
Memory 3072 MB 2048 MB
Core Speed 941 MHz 1096 MHz
Memory Speed 4000 MHz 4000 MHz
Power (Max TDP) 110 watts 65 watts
Bandwidth 96000 MB/sec 64000 MB/sec
Texel Rate 105392 Mtexels/sec 43840 Mtexels/sec
Pixel Rate 22584 Mpixels/sec 17536 Mpixels/sec
Unified Shaders 1344 640
Texture Mapping Units 112 40
Render Output Units 24 16
Bus Type GDDR5 GDDR5
Bus Width 192-bit 128-bit
Fab Process 28 nm 28 nm
Transistors (Unknown) million (Unknown) million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12 DirectX 12
OpenGL Version OpenGL 4.5 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the max amount of data (measured in MB per second) that can be transported past the external memory interface within a second. It's calculated by multiplying the card's bus width by its memory clock speed. If it uses DDR type RAM, the result should be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The better the memory bandwidth, the faster the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are processed per second. This number is worked out by multiplying the total texture units of the card by the core speed of the chip. The higher this number, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second.

Pixel Rate: Pixel rate is the most pixels the video card can possibly record to its local memory in one second - measured in millions of pixels per second. The number is worked out by multiplying the amount of ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate also depends on lots of other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the ability to reach the max fill rate.

Display Prices

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GeForce GTX 870M

Amazon.com

Check prices at:

GeForce GTX 960M

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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