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GeForce 840M vs GeForce GTX 870M

Intro

The GeForce 840M comes with core speeds of 1029 MHz on the GPU, and 1000 MHz on the 2048 MB of DDR3 memory. It features 384 SPUs along with 24 Texture Address Units and 8 ROPs.

Compare all that to the GeForce GTX 870M, which features a clock frequency of 941 MHz and a GDDR5 memory frequency of 1000 MHz. It also makes use of a 192-bit memory bus, and uses a 28 nm design. It features 1344 SPUs, 112 TAUs, and 24 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 870M 4770 points
GeForce 840M 1600 points
Difference: 3170 (198%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce 840M 30 Watts
GeForce GTX 870M 110 Watts
Difference: 80 Watts (267%)

Memory Bandwidth

The GeForce GTX 870M, in theory, should perform a lot faster than the GeForce 840M overall. (explain)

GeForce GTX 870M 96000 MB/sec
GeForce 840M 16000 MB/sec
Difference: 80000 (500%)

Texel Rate

The GeForce GTX 870M is much (more or less 327%) better at texture filtering than the GeForce 840M. (explain)

GeForce GTX 870M 105392 Mtexels/sec
GeForce 840M 24696 Mtexels/sec
Difference: 80696 (327%)

Pixel Rate

The GeForce GTX 870M is much (about 174%) faster with regards to AA than the GeForce 840M, and also will be capable of handling higher screen resolutions better. (explain)

GeForce GTX 870M 22584 Mpixels/sec
GeForce 840M 8232 Mpixels/sec
Difference: 14352 (174%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce 840M

Amazon.com

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GeForce GTX 870M

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce 840M GeForce GTX 870M
Manufacturer nVidia nVidia
Year March 12 2014 March 12 2014
Code Name GM108 GK104
Memory 2048 MB 3072 MB
Core Speed 1029 MHz 941 MHz
Memory Speed 2000 MHz 4000 MHz
Power (Max TDP) 30 watts 110 watts
Bandwidth 16000 MB/sec 96000 MB/sec
Texel Rate 24696 Mtexels/sec 105392 Mtexels/sec
Pixel Rate 8232 Mpixels/sec 22584 Mpixels/sec
Unified Shaders 384 1344
Texture Mapping Units 24 112
Render Output Units 8 24
Bus Type DDR3 GDDR5
Bus Width 64-bit 192-bit
Fab Process 28 nm 28 nm
Transistors (Unknown) million (Unknown) million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12 DirectX 12
OpenGL Version OpenGL 4.5 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the largest amount of information (in units of megabytes per second) that can be transferred past the external memory interface within a second. It is calculated by multiplying the interface width by its memory speed. In the case of DDR type RAM, it must be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The higher the bandwidth is, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are applied in one second. This figure is calculated by multiplying the total amount of texture units of the card by the core speed of the chip. The better the texel rate, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second.

Pixel Rate: Pixel rate is the maximum number of pixels the graphics card can possibly write to the local memory per second - measured in millions of pixels per second. The figure is calculated by multiplying the amount of Raster Operations Pipelines by the the core speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate also depends on quite a few other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to reach the maximum fill rate.

Display Prices

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GeForce 840M

Amazon.com

Check prices at:

GeForce GTX 870M

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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