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GeForce GTX 860M vs Radeon HD 6770

Intro

The GeForce GTX 860M has a clock speed of 797 MHz and a GDDR5 memory frequency of 1000 MHz. It also makes use of a 128-bit bus, and makes use of a 28 nm design. It features 1152 SPUs, 96 TAUs, and 16 Raster Operation Units.

Compare that to the Radeon HD 6770, which has a clock speed of 900 MHz and a GDDR5 memory speed of 1050 MHz. It also features a 128-bit memory bus, and uses a 40 nm design. It is made up of 800 SPUs, 40 TAUs, and 16 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 860M 4340 points
Radeon HD 6770 1520 points
Difference: 2820 (186%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 860M 45 Watts
Radeon HD 6770 108 Watts
Difference: 63 Watts (140%)

Memory Bandwidth

The Radeon HD 6770, in theory, should be just a bit faster than the GeForce GTX 860M overall. (explain)

Radeon HD 6770 67200 MB/sec
GeForce GTX 860M 64000 MB/sec
Difference: 3200 (5%)

Texel Rate

The GeForce GTX 860M should be quite a bit (approximately 113%) more effective at anisotropic filtering than the Radeon HD 6770. (explain)

GeForce GTX 860M 76512 Mtexels/sec
Radeon HD 6770 36000 Mtexels/sec
Difference: 40512 (113%)

Pixel Rate

The Radeon HD 6770 is a small bit (more or less 13%) faster with regards to AA than the GeForce GTX 860M, and also should be capable of handling higher screen resolutions while still performing well. (explain)

Radeon HD 6770 14400 Mpixels/sec
GeForce GTX 860M 12752 Mpixels/sec
Difference: 1648 (13%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 860M

Amazon.com

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Radeon HD 6770

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 860M Radeon HD 6770
Manufacturer nVidia AMD
Year March 12 2014 January 2011
Code Name GM107 Juniper XT
Memory 4096 MB 512 MB
Core Speed 797 MHz 900 MHz
Memory Speed 4000 MHz 4200 MHz
Power (Max TDP) 45 watts 108 watts
Bandwidth 64000 MB/sec 67200 MB/sec
Texel Rate 76512 Mtexels/sec 36000 Mtexels/sec
Pixel Rate 12752 Mpixels/sec 14400 Mpixels/sec
Unified Shaders 1152 800
Texture Mapping Units 96 40
Render Output Units 16 16
Bus Type GDDR5 GDDR5
Bus Width 128-bit 128-bit
Fab Process 28 nm 40 nm
Transistors (Unknown) million 1040 million
Bus PCIe 3.0 x16 PCIe x16
DirectX Version DirectX 12 DirectX 11
OpenGL Version OpenGL 4.5 OpenGL 4.1

Memory Bandwidth: Memory bandwidth is the maximum amount of data (counted in megabytes per second) that can be transported past the external memory interface in one second. The number is calculated by multiplying the bus width by its memory speed. If the card has DDR RAM, it should be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The better the memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be processed in one second. This number is worked out by multiplying the total amount of texture units of the card by the core speed of the chip. The better the texel rate, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics chip could possibly write to its local memory in one second - measured in millions of pixels per second. The number is worked out by multiplying the amount of ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate also depends on many other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to reach the maximum fill rate.

Display Prices

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GeForce GTX 860M

Amazon.com

Check prices at:

Radeon HD 6770

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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