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GeForce GTS 450 vs GeForce GTX 860M

Intro

The GeForce GTS 450 comes with clock speeds of 783 MHz on the GPU, and 902 MHz on the 512 MB of GDDR5 RAM. It features 192 SPUs along with 32 Texture Address Units and 16 Rasterization Operator Units.

Compare all that to the GeForce GTX 860M, which makes use of a 28 nm design. nVidia has set the core frequency at 797 MHz. The GDDR5 RAM runs at a frequency of 1000 MHz on this particular model. It features 1152 SPUs along with 96 Texture Address Units and 16 Rasterization Operator Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 860M 4340 points
GeForce GTS 450 1453 points
Difference: 2887 (199%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 860M 45 Watts
GeForce GTS 450 106 Watts
Difference: 61 Watts (136%)

Memory Bandwidth

The GeForce GTX 860M should theoretically be a little bit faster than the GeForce GTS 450 in general. (explain)

GeForce GTX 860M 64000 MB/sec
GeForce GTS 450 57728 MB/sec
Difference: 6272 (11%)

Texel Rate

The GeForce GTX 860M will be a lot (approximately 205%) better at texture filtering than the GeForce GTS 450. (explain)

GeForce GTX 860M 76512 Mtexels/sec
GeForce GTS 450 25056 Mtexels/sec
Difference: 51456 (205%)

Pixel Rate

If using a high screen resolution is important to you, then the GeForce GTX 860M is a better choice, not by a very large margin though. (explain)

GeForce GTX 860M 12752 Mpixels/sec
GeForce GTS 450 12528 Mpixels/sec
Difference: 224 (2%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTS 450

Amazon.com

Check prices at:

GeForce GTX 860M

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTS 450 GeForce GTX 860M
Manufacturer nVidia nVidia
Year September 2010 March 12 2014
Code Name GF106 GM107
Memory 512 MB 4096 MB
Core Speed 783 MHz 797 MHz
Memory Speed 3608 MHz 4000 MHz
Power (Max TDP) 106 watts 45 watts
Bandwidth 57728 MB/sec 64000 MB/sec
Texel Rate 25056 Mtexels/sec 76512 Mtexels/sec
Pixel Rate 12528 Mpixels/sec 12752 Mpixels/sec
Unified Shaders 192 1152
Texture Mapping Units 32 96
Render Output Units 16 16
Bus Type GDDR5 GDDR5
Bus Width 128-bit 128-bit
Fab Process 40 nm 28 nm
Transistors 1170 million (Unknown) million
Bus PCIe x16 PCIe 3.0 x16
DirectX Version DirectX 11 DirectX 12
OpenGL Version OpenGL 4.1 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the maximum amount of data (measured in megabytes per second) that can be transferred over the external memory interface in one second. It is worked out by multiplying the card's interface width by the speed of its memory. If the card has DDR type memory, it must be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The higher the memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be processed per second. This number is calculated by multiplying the total number of texture units by the core speed of the chip. The higher this number, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second.

Pixel Rate: Pixel rate is the maximum amount of pixels the video card can possibly record to the local memory per second - measured in millions of pixels per second. The number is worked out by multiplying the number of Raster Operations Pipelines by the clock speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate is also dependant on quite a few other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the potential to reach the maximum fill rate.

Display Prices

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GeForce GTS 450

Amazon.com

Check prices at:

GeForce GTX 860M

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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