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GeForce 9600 GSO 384MB vs GeForce GTX 850M

Intro

The GeForce 9600 GSO 384MB comes with a clock speed of 550 MHz and a GDDR3 memory speed of 800 MHz. It also uses a 192-bit bus, and uses a 65 nm design. It is comprised of 96 SPUs, 48 Texture Address Units, and 12 Raster Operation Units.

Compare those specifications to the GeForce GTX 850M, which uses a 28 nm design. nVidia has clocked the core speed at 876 MHz. The DDR3 RAM runs at a speed of 1000 MHz on this particular model. It features 640 SPUs along with 40 Texture Address Units and 16 Rasterization Operator Units.

Display Graphs

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 850M 40 Watts
GeForce 9600 GSO 384MB 84 Watts
Difference: 44 Watts (110%)

Memory Bandwidth

Performance-wise, the GeForce 9600 GSO 384MB should in theory be a bit superior to the GeForce GTX 850M in general. (explain)

GeForce 9600 GSO 384MB 38400 MB/sec
GeForce GTX 850M 32000 MB/sec
Difference: 6400 (20%)

Texel Rate

The GeForce GTX 850M will be much (more or less 33%) better at texture filtering than the GeForce 9600 GSO 384MB. (explain)

GeForce GTX 850M 35040 Mtexels/sec
GeForce 9600 GSO 384MB 26400 Mtexels/sec
Difference: 8640 (33%)

Pixel Rate

The GeForce GTX 850M is quite a bit (approximately 112%) more effective at AA than the GeForce 9600 GSO 384MB, and should be able to handle higher resolutions better. (explain)

GeForce GTX 850M 14016 Mpixels/sec
GeForce 9600 GSO 384MB 6600 Mpixels/sec
Difference: 7416 (112%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce 9600 GSO 384MB

Amazon.com

Check prices at:

GeForce GTX 850M

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

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Model GeForce 9600 GSO 384MB GeForce GTX 850M
Manufacturer nVidia nVidia
Year May 2008 March 12 2014
Code Name G92 GM107
Memory 384 MB 2048 MB
Core Speed 550 MHz 876 MHz
Memory Speed 1600 MHz 2000 MHz
Power (Max TDP) 84 watts 40 watts
Bandwidth 38400 MB/sec 32000 MB/sec
Texel Rate 26400 Mtexels/sec 35040 Mtexels/sec
Pixel Rate 6600 Mpixels/sec 14016 Mpixels/sec
Unified Shaders 96 640
Texture Mapping Units 48 40
Render Output Units 12 16
Bus Type GDDR3 DDR3
Bus Width 192-bit 128-bit
Fab Process 65 nm 28 nm
Transistors 754 million (Unknown) million
Bus PCIe x16 2.0 PCIe 3.0 x16
DirectX Version DirectX 10 DirectX 12
OpenGL Version OpenGL 3.0 OpenGL 4.5

Memory Bandwidth: Bandwidth is the largest amount of information (counted in MB per second) that can be transported past the external memory interface in one second. It is worked out by multiplying the interface width by its memory clock speed. If the card has DDR type memory, the result should be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The better the memory bandwidth, the better the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be applied in one second. This is worked out by multiplying the total amount of texture units of the card by the core clock speed of the chip. The better the texel rate, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second.

Pixel Rate: Pixel rate is the maximum number of pixels the video card can possibly record to its local memory in one second - measured in millions of pixels per second. The number is worked out by multiplying the number of colour ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate is also dependant on many other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the potential to reach the max fill rate.

Display Prices

Hide Prices

GeForce 9600 GSO 384MB

Amazon.com

Check prices at:

GeForce GTX 850M

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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