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GeForce GT 310 vs GeForce GTX 850M

Intro

The GeForce GT 310 comes with clock speeds of 589 MHz on the GPU, and 1000 MHz on the 512 MB of DDR2 RAM. It features 16 SPUs as well as 8 TAUs and 4 Rasterization Operator Units.

Compare those specifications to the GeForce GTX 850M, which comes with a GPU core clock speed of 876 MHz, and 2048 MB of DDR3 memory running at 1000 MHz through a 128-bit bus. It also features 640 SPUs, 40 TAUs, and 16 Raster Operation Units.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GT 310 31 Watts
GeForce GTX 850M 40 Watts
Difference: 9 Watts (29%)

Memory Bandwidth

In theory, the GeForce GTX 850M should be 100% faster than the GeForce GT 310 in general, due to its greater data rate. (explain)

GeForce GTX 850M 32000 MB/sec
GeForce GT 310 16000 MB/sec
Difference: 16000 (100%)

Texel Rate

The GeForce GTX 850M is much (more or less 644%) faster with regards to texture filtering than the GeForce GT 310. (explain)

GeForce GTX 850M 35040 Mtexels/sec
GeForce GT 310 4712 Mtexels/sec
Difference: 30328 (644%)

Pixel Rate

If using lots of anti-aliasing is important to you, then the GeForce GTX 850M is a better choice, and very much so. (explain)

GeForce GTX 850M 14016 Mpixels/sec
GeForce GT 310 2356 Mpixels/sec
Difference: 11660 (495%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GT 310

Amazon.com

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GeForce GTX 850M

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GT 310 GeForce GTX 850M
Manufacturer nVidia nVidia
Year November 2009 March 12 2014
Code Name GT218 GM107
Memory 512 MB 2048 MB
Core Speed 589 MHz 876 MHz
Memory Speed 2000 MHz 2000 MHz
Power (Max TDP) 31 watts 40 watts
Bandwidth 16000 MB/sec 32000 MB/sec
Texel Rate 4712 Mtexels/sec 35040 Mtexels/sec
Pixel Rate 2356 Mpixels/sec 14016 Mpixels/sec
Unified Shaders 16 640
Texture Mapping Units 8 40
Render Output Units 4 16
Bus Type DDR2 DDR3
Bus Width 64-bit 128-bit
Fab Process 40 nm 28 nm
Transistors 260 million (Unknown) million
Bus PCIe 2.0 PCIe 3.0 x16
DirectX Version DirectX 10.1 DirectX 12
OpenGL Version OpenGL 3.1 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the max amount of information (counted in MB per second) that can be moved across the external memory interface in a second. It is worked out by multiplying the interface width by its memory clock speed. In the case of DDR memory, it must be multiplied by 2 again. If DDR5, multiply by 4 instead. The higher the bandwidth is, the faster the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are applied per second. This is worked out by multiplying the total texture units of the card by the core speed of the chip. The higher this number, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second.

Pixel Rate: Pixel rate is the most pixels the video card could possibly write to the local memory in one second - measured in millions of pixels per second. The figure is worked out by multiplying the amount of colour ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate is also dependant on quite a few other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to reach the maximum fill rate.

Display Prices

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GeForce GT 310

Amazon.com

Check prices at:

GeForce GTX 850M

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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